Player Matchup

Baron Samedi
Baron Samedi
Masters
RunThaTrap
Baron Samedi
Masters
Level 154
God Stats
7W - 2L
1,566 SR
Queue Stats
159W - 117L
2,497 MMR
Party 1
Guan Yu
Guan Yu
Masters
jpduh
Guan Yu
Masters
Level 157
God Stats
7W - 3L
1,646 SR
Queue Stats
166W - 95L
2,801 MMR
Party 1
Kali
Kali
Diamond I
ßoca
Kali
Diamond I
Level 136
God Stats
10W - 1L
1,683 SR
Queue Stats
209W - 83L
2,620 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,631 SR
2,639 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,746 SR
2,418 MMR
Scylla
Scylla
Diamond I
ALOKK
Scylla
Diamond I
Level 160
God Stats
4W - 6L
1,655 SR
Queue Stats
300W - 296L
2,791 MMR
Solo
Fenrir
Fenrir
Diamond I
BootaySmasher
Fenrir
Diamond I
Level 61
God Stats
3W - 3L
1,773 SR
Queue Stats
103W - 100L
2,841 MMR
Solo
Maui
Maui
Gold III
hoodedblade9001
Maui
Gold III
Level 118
God Stats
0W - 1L
1,809 SR
Queue Stats
51W - 51L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RunThaTrap
Baron Samedi
14
4 / 1 / 5
8,074
807
8,796
6,296
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
jpduh
Guan Yu
13
1 / 0 / 8
7,461
746
7,808
6,870
5,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
ßoca
Kali
13
4 / 1 / 4
8,223
822
10,773
10,419
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baba YagaAchillesNe ZhaAtlasAres

VS

Bans
Ah Muzen CabCabrakanPersephoneXing TianNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALOKK
Scylla
13
1 / 1 / 1
7,638
764
8,142
6,113
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
6,163
616
3,261
11,988
7,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 0
7,081
708
3,067
12,919
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
2
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALOKK
Scylla
1
1
1
1.5
L
0
4
0
0
W
Baron Samedi
RunThaTrap
Baron Samedi
4
1
5
6.5
L
0
4
0
0
W
Guan Yu
jpduh
Guan Yu
1
0
8
5
W
Kali
ßoca
Kali
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
14,470
23,585
Taken
31,020
14,594
Mitigated
19,978
13,072
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALOKK
Scylla
8,142
694
0
500
6,113
1,939
0
1,510
4,603
43,664
0
L
3,261
1,499
0
1,966
11,988
7,229
0
2,851
9,137
0
14,665
W
Baron Samedi
RunThaTrap
Baron Samedi
8,796
474
3,030
2,850
6,296
3,033
200
3,055
3,241
31,049
0
L
3,067
807
0
2,277
12,919
10,810
0
4,461
8,458
12,200
0
W
Guan Yu
jpduh
Guan Yu
7,808
911
1,065
2,400
6,870
5,762
0
3,013
3,857
0
24,312
W
Kali
ßoca
Kali
10,773
4,389
0
3,727
10,419
5,799
52
5,223
5,196
0
41,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
20,882
139
Minions Killed
129
0
Camps Cleared
0
617,873
Distance Traveled
553,707
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,638
764
83
8
0
198,503
1
L
Fenrir
6,163
616
25
3
0
173,973
5
W
Baron Samedi
8,074
807
62
6
0
182,805
3
L
Maui
7,081
708
21
2
0
181,231
1
W
Guan Yu
7,461
746
34
3
0
214,690
2
W
Kali
8,223
822
43
4
0
220,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role