Player Matchup

Ymir
Ymir
Crieg
Ymir
Level 144
God Stats
1W - 2L
1,362 SR
Queue Stats
73W - 49L
1,458 Elo+
Party 1
Yu Huang
Yu Huang
DHG remade624
Yu Huang
Level 160
God Stats
19W - 22L
1,568 SR
Queue Stats
854W - 754L
1,622 Elo+
Party 3
Olorun
Olorun
Ikilledjesuslol
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 29L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tavitory
Cu Chulainn
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 51L
1,518 Elo+
Party 1
He Bo
He Bo
XSnipingAngelX
He Bo
Level 149
God Stats
4W - 1L
2,000 SR
Queue Stats
84W - 79L
1,475 Elo+
Party 3
Team Averages
Level 121
1,586 SR
1,478 Elo+

VS

Team Averages
Level 87
1,571 SR
1,490 Elo+
Hou Yi
Hou Yi
BUBBLE0BUDDY
Hou Yi
Level 127
God Stats
3W - 5L
1,393 SR
Queue Stats
214W - 206L
1,515 Elo+
Solo
Lancelot
Lancelot
BeezyBeasting
Lancelot
Level 84
God Stats
1W - 1L
1,514 SR
Queue Stats
69W - 83L
1,521 Elo+
Party 2
Sol
Sol
ChrisSlatz
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
DeezyBeasting
Baron Samedi
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 54L
1,488 Elo+
Party 2
Arachne
Arachne
Red-Death-Savage
Arachne
Level 83
God Stats
2W - 0L
1,732 SR
Queue Stats
285W - 321L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crieg
Ymir
15
3 / 5 / 12
9,779
699
7,933
25,130
32,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
DHG remade624
Yu Huang
17
6 / 3 / 4
10,094
721
9,825
8,002
3,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 7
9,340
667
6,372
15,652
7,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Tavitory
Cu Chulainn
17
4 / 4 / 10
9,943
710
20,822
22,946
23,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 7 / 9
9,247
661
13,395
13,621
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 4 / 12
9,639
689
8,849
11,307
5,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
BeezyBeasting
Lancelot
19
4 / 2 / 13
10,821
773
12,219
17,073
11,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 4 / 19
12,541
896
30,921
22,157
10,192
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
DeezyBeasting
Baron Samedi
18
10 / 5 / 4
11,342
810
17,653
13,282
6,671
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 7
10,338
738
6,387
11,564
6,377
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
18
Kills
24
24
Deaths
21
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
4
12
1.75
W
Lancelot
BeezyBeasting
Lancelot
4
2
13
5.25
W
4
4
19
3.38
L
Ymir
Crieg
Ymir
3
5
12
1.8
L
Yu Huang
DHG remade624
Yu Huang
6
3
4
2.67
W
Baron Samedi
DeezyBeasting
Baron Samedi
10
5
4
2.4
L
2
5
7
1.1
W
5
6
7
1.42
L
Cu Chulainn
Tavitory
Cu Chulainn
4
4
10
2.25
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,347
Damage
76,029
85,351
Taken
75,383
73,890
Mitigated
39,796
21,877
Healing
32,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,849
5,494
581
223
11,307
5,312
2,749
5,573
5,734
0
25,018
W
Lancelot
BeezyBeasting
Lancelot
12,219
1,670
411
5,983
17,073
11,244
430
5,906
11,167
265
25,154
W
30,921
8,339
1,969
14,974
22,157
10,192
3,334
12,465
9,692
57,633
0
L
Ymir
Crieg
Ymir
7,933
1,244
2,305
5,222
25,130
32,558
0
14,095
11,035
13,562
0
L
Yu Huang
DHG remade624
Yu Huang
9,825
343
866
548
8,002
3,867
59
4,164
3,838
17,340
0
W
Baron Samedi
DeezyBeasting
Baron Samedi
17,653
1,871
1,790
2,946
13,282
6,671
84
8,457
4,825
30,885
0
L
6,372
3,178
3,399
4,454
15,652
7,766
489
10,838
4,814
27,410
0
W
6,387
4,164
887
2,247
11,564
6,377
949
5,124
6,440
0
12,090
L
Cu Chulainn
Tavitory
Cu Chulainn
20,822
2,480
1,660
2,151
22,946
23,981
0
11,213
11,733
0
40,837
L
13,395
567
0
1,272
13,621
5,718
163
8,492
5,129
23,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
54,681
171
Minions Killed
157
0
Camps Cleared
0
1,272,237
Distance Traveled
1,342,042
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,639
689
32
2
0
237,844
0
W
Lancelot
10,821
773
31
2
0
327,250
1
W
Sol
12,541
896
48
3
0
264,303
1
L
Ymir
9,779
699
24
2
0
239,592
0
L
Yu Huang
10,094
721
18
1
0
253,280
3
W
Baron Samedi
11,342
810
32
2
0
251,212
2
L
Olorun
9,340
667
53
4
0
235,495
1
W
Arachne
10,338
738
14
1
0
261,433
2
L
Cu Chulainn
9,943
710
53
4
0
289,322
1
L
He Bo
9,247
661
23
2
0
254,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role