Player Matchup

Hercules
Hercules
FrijoleMan
Hercules
Level 100
God Stats
12W - 5L
1,454 SR
Queue Stats
75W - 70L
1,393 Elo+
Solo
Nu Wa
Nu Wa
KittySlayerEthan
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,503 Elo+
Party 2
Anhur
Anhur
KittySlayerUtley
Anhur
Level 124
God Stats
2W - 1L
1,716 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 2
Team Averages
Level 114
1,557 SR
1,465 Elo+

VS

Team Averages
Level 77
1,527 SR
1,455 Elo+
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DylanisCC
Hades
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 40L
1,404 Elo+
Party 1
Shiva
Shiva
elmastercachetes
Shiva
Level 49
God Stats
8W - 3L
1,581 SR
Queue Stats
36W - 54L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrijoleMan
Hercules
10
0 / 6 / 1
6,126
613
4,160
11,073
9,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 7 / 0
6,020
602
2,337
7,713
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 0
6,555
656
1,692
8,758
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 0 / 9
8,495
850
4,601
3,348
1,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
DylanisCC
Hades
13
4 / 1 / 13
8,097
810
10,814
9,649
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 10
8,582
858
9,661
6,759
4,627
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
17
17
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
9
10.5
W
Hades
DylanisCC
Hades
4
1
13
10.5
L
Hercules
FrijoleMan
Hercules
0
6
1
0.08
L
0
7
0
0
L
1
4
0
0.25
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,189
Damage
25,076
27,544
Taken
19,756
15,712
Mitigated
12,175
2,324
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,601
206
0
250
3,348
1,102
782
153
3,195
26,866
0
W
Hades
DylanisCC
Hades
10,814
473
518
4,040
9,649
6,446
327
1,445
8,204
33,773
0
L
Hercules
FrijoleMan
Hercules
4,160
1,219
0
1,286
11,073
9,676
0
4,989
6,084
0
14,877
L
2,337
697
0
75
7,713
2,857
0
5,040
2,673
13,687
0
L
1,692
1,072
0
963
8,758
3,179
0
5,425
3,333
0
17,744
W
9,661
1,762
0
552
6,759
4,627
96
804
5,955
0
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,701
Gold Earned
25,174
92
Minions Killed
156
0
Camps Cleared
0
458,207
Distance Traveled
553,922
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,495
850
60
6
0
182,990
0
W
Hades
8,097
810
55
6
0
167,374
2
L
Hercules
6,126
613
18
2
0
166,931
4
L
Nu Wa
6,020
602
31
3
0
150,012
4
L
Anhur
6,555
656
43
4
0
141,264
0
W
Shiva
8,582
858
41
4
0
203,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role