Player Matchup

Zhong Kui
Zhong Kui
I ACZiN0 I
Zhong Kui
Level 107
God Stats
5W - 4L
1,407 SR
Queue Stats
438W - 509L
1,382 Elo+
Solo
Chang'e
Chang'e
MortleWombat
Chang'e
Level 158
God Stats
4W - 4L
1,309 SR
Queue Stats
252W - 323L
1,335 Elo+
Solo
Neith
Neith
VioletSorrow107
Neith
Level 109
God Stats
5W - 1L
1,687 SR
Queue Stats
245W - 268L
1,408 Elo+
Solo
Jing Wei
Jing Wei
YasenS
Jing Wei
Level 83
God Stats
2W - 0L
1,270 SR
Queue Stats
13W - 13L
1,230 Elo+
Solo
Chiron
Chiron
kinslayer2300
Chiron
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 127L
1,217 Elo+
Solo
Team Averages
Level 109
1,435 SR
1,315 Elo+

VS

Team Averages
Level 74
1,541 SR
1,360 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Xx7oNy5tArKsXx
Freya
Level 127
God Stats
4W - 2L
1,704 SR
Queue Stats
170W - 180L
1,322 Elo+
Solo
Medusa
Medusa
aaron1234567
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,301 Elo+
Party 1
Thoth
Thoth
aarongabbard
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,376 Elo+
Party 1
The Morrigan
The Morrigan
bobert42069
The Morrigan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I ACZiN0 I
Zhong Kui
16
5 / 3 / 12
9,067
907
10,877
12,216
9,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
MortleWombat
Chang'e
15
3 / 1 / 14
8,876
888
8,793
11,674
4,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 1 / 15
10,286
1,029
14,354
11,502
5,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
YasenS
Jing Wei
14
2 / 2 / 16
8,431
843
6,924
9,426
3,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 12
10,059
1,006
14,187
10,523
4,439
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 6
7,117
712
1,949
8,588
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 3 / 3
8,179
818
9,745
9,513
4,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
13
3 / 9 / 4
7,889
789
8,502
14,892
7,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 10 / 5
8,031
803
9,709
15,548
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
bobert42069
The Morrigan
11
0 / 6 / 4
6,347
635
4,149
10,936
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
29
Kills
10
10
Deaths
29
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
6
3
W
Zhong Kui
I ACZiN0 I
Zhong Kui
5
3
12
3.67
W
Chang'e
MortleWombat
Chang'e
3
1
14
10
W
10
1
15
17.5
L
4
3
3
1.83
W
Jing Wei
YasenS
Jing Wei
2
2
16
5
L
Medusa
3
9
4
0.56
L
3
10
5
0.55
L
The Morrigan
bobert42069
The Morrigan
0
6
4
0.33
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,135
Damage
34,054
55,341
Taken
59,477
27,291
Mitigated
30,924
30,428
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,949
138
2,967
4,063
8,588
7,168
0
1,842
6,746
4,989
0
W
Zhong Kui
I ACZiN0 I
Zhong Kui
10,877
670
976
3,327
12,216
9,688
682
5,847
6,369
16,323
0
W
Chang'e
MortleWombat
Chang'e
8,793
810
7,158
6,480
11,674
4,483
735
6,615
5,059
19,046
0
W
14,354
4,155
1,003
4,341
11,502
5,057
1,585
5,139
6,363
0
28,642
L
9,745
2,671
1,090
2,815
9,513
4,757
0
4,055
5,458
20,005
0
W
Jing Wei
YasenS
Jing Wei
6,924
4,513
509
882
9,426
3,624
2,242
3,469
5,957
0
15,267
L
Medusa
8,502
4,127
667
1,124
14,892
7,369
0
5,302
9,590
0
14,729
L
9,709
498
0
687
15,548
6,475
0
4,519
11,029
15,383
0
L
The Morrigan
bobert42069
The Morrigan
4,149
1,060
212
1,664
10,936
5,155
0
3,952
6,937
8,772
494
W
14,187
7,476
3,187
2,565
10,523
4,439
2,845
4,046
6,477
0
32,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
37,563
115
Minions Killed
57
0
Camps Cleared
0
960,937
Distance Traveled
793,577
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,117
712
3
0
0
161,581
1
W
Zhong Kui
9,067
907
19
2
0
180,981
0
W
Chang'e
8,876
888
21
2
0
229,003
0
W
Neith
10,286
1,029
24
2
0
198,356
0
L
Freya
8,179
818
24
2
0
171,168
0
W
Jing Wei
8,431
843
11
1
0
178,072
0
L
Medusa
7,889
789
9
1
0
132,567
1
L
Thoth
8,031
803
13
1
0
157,253
1
L
The Morrigan
6,347
635
8
1
0
171,008
2
W
Chiron
10,059
1,006
40
4
0
174,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role