Player Matchup

Sun Wukong
Sun Wukong
Bleed Lovely
Sun Wukong
Level 144
God Stats
3W - 3L
1,590 SR
Queue Stats
111W - 158L
1,235 Elo+
Party 1
Neith
Neith
I Own Hinata
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,339 Elo+
Party 1
Chang'e
Chang'e
ImAShortyyy
Chang'e
Level 67
God Stats
11W - 11L
1,370 SR
Queue Stats
24W - 34L
1,252 Elo+
Solo
Team Averages
Level 80
1,486 SR
1,275 Elo+

VS

Team Averages
Level 68
1,460 SR
1,190 Elo+
Artemis
Artemis
CotugnoMafia
Artemis
Level 89
God Stats
2W - 2L
1,384 SR
Queue Stats
39W - 45L
971 Elo+
Solo
Yu Huang
Yu Huang
Unevenbeast007
Yu Huang
Level 73
God Stats
15W - 15L
1,496 SR
Queue Stats
440W - 518L
1,455 Elo+
Solo
Tyr
Tyr
XzTOMA-_-BALAzX
Tyr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 42L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bleed Lovely
Sun Wukong
14
1 / 1 / 2
9,421
554
4,072
12,545
14,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 1
10,434
614
6,970
10,280
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
ImAShortyyy
Chang'e
14
0 / 2 / 2
9,366
551
3,174
12,355
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CotugnoMafia
Artemis
17
1 / 1 / 3
11,266
663
7,582
4,884
2,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
19
4 / 0 / 1
12,404
730
17,712
5,349
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 5
11,159
656
4,725
15,166
10,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bleed Lovely
Sun Wukong
1
1
2
2
W
Artemis
CotugnoMafia
Artemis
1
1
3
2.5
L
2
2
1
1.25
L
Chang'e
ImAShortyyy
Chang'e
0
2
2
0.5
W
Yu Huang
4
0
1
4.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
30,019
35,180
Taken
25,399
24,222
Mitigated
16,112
7,817
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bleed Lovely
Sun Wukong
4,072
506
0
2,528
12,545
14,440
0
4,878
7,667
0
22,115
W
Artemis
CotugnoMafia
Artemis
7,582
2,592
0
1,653
4,884
2,419
1,151
264
4,620
0
52,624
L
6,970
1,710
0
519
10,280
4,699
0
5,762
4,518
0
41,472
L
Chang'e
ImAShortyyy
Chang'e
3,174
493
1,855
2,915
12,355
5,083
0
7,084
5,271
20,262
0
W
Yu Huang
17,712
1,517
285
3,080
5,349
2,889
1,205
513
4,836
72,761
0
W
4,725
572
0
4,135
15,166
10,804
0
2,479
12,687
0
64,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
34,829
149
Minions Killed
256
0
Camps Cleared
0
709,153
Distance Traveled
905,962
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,421
554
20
1
0
239,638
1
W
Artemis
11,266
663
69
4
0
279,658
0
L
Neith
10,434
614
89
5
0
239,025
1
L
Chang'e
9,366
551
40
2
0
230,490
0
W
Yu Huang
12,404
730
111
7
0
301,705
1
W
Tyr
11,159
656
76
4
0
324,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role