Player Matchup

Agni
Agni
Deeok
Agni
Level 122
God Stats
7W - 6L
1,292 SR
Queue Stats
176W - 222L
1,510 Elo+
Solo
Da Ji
Da Ji
Lobster25
Da Ji
Level 94
God Stats
11W - 23L
1,327 SR
Queue Stats
467W - 619L
1,505 Elo+
Solo
Maui
Maui
krautmouse
Maui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,538 Elo+
Solo
Team Averages
Level 125
1,373 SR
1,518 Elo+

VS

Team Averages
Level 124
1,657 SR
1,481 Elo+
Maui
Maui
Deiki
Maui
Level 156
God Stats
5W - 7L
1,432 SR
Queue Stats
346W - 344L
1,570 Elo+
Solo
Cernunnos
Cernunnos
KEYTARAA
Cernunnos
Level 66
God Stats
2W - 2L
1,904 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
LocKey2000
Nu Wa
Level 151
God Stats
1W - 0L
1,635 SR
Queue Stats
18W - 21L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Deeok
Agni
12
2 / 1 / 1
6,852
685
7,624
5,494
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Lobster25
Da Ji
11
2 / 3 / 2
6,902
690
6,957
10,060
4,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
7,036
704
4,302
9,583
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Deiki
Maui
13
2 / 1 / 4
8,493
849
4,908
11,860
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
KEYTARAA
Cernunnos
12
0 / 1 / 4
7,043
704
6,286
8,765
4,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
13
4 / 2 / 2
8,158
816
9,692
7,243
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
Deeok
Agni
2
1
1
2.5
W
Maui
Deiki
Maui
2
1
4
4
W
Cernunnos
KEYTARAA
Cernunnos
0
1
4
2
L
Da Ji
Lobster25
Da Ji
2
3
2
1
W
Nu Wa
4
2
2
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
20,886
25,137
Taken
27,868
14,136
Mitigated
20,115
5,393
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Deeok
Agni
7,624
184
0
500
5,494
2,151
0
3,743
1,435
27,716
0
W
Maui
Deiki
Maui
4,908
1,248
0
4,389
11,860
12,232
111
4,633
7,227
15,369
0
W
Cernunnos
KEYTARAA
Cernunnos
6,286
3,362
0
3,529
8,765
4,442
857
3,291
5,474
0
31,909
L
Da Ji
Lobster25
Da Ji
6,957
1,448
0
2,600
10,060
4,018
0
4,986
4,824
0
14,414
W
Nu Wa
9,692
2,418
0
2,276
7,243
3,441
742
4,071
3,172
35,618
0
L
4,302
529
0
2,293
9,583
7,967
0
5,009
4,270
16,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,790
Gold Earned
23,694
83
Minions Killed
116
0
Camps Cleared
0
565,456
Distance Traveled
552,587
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,852
685
41
4
0
195,723
2
W
Maui
8,493
849
17
2
0
190,298
0
W
Cernunnos
7,043
704
58
6
0
182,345
1
L
Da Ji
6,902
690
18
2
0
184,093
3
W
Nu Wa
8,158
816
41
4
0
179,944
4
L
Maui
7,036
704
24
2
0
185,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role