Player Matchup

Merlin
Merlin
AHumbleGuy
Merlin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,342 Elo+
Solo
Ishtar
Ishtar
Mewsyra
Ishtar
Level 160
God Stats
231W - 234L
1,551 SR
Queue Stats
711W - 731L
1,530 Elo+
Solo
Mulan
Mulan
Zackeryss
Mulan
Level 119
God Stats
1W - 3L
1,393 SR
Queue Stats
83W - 81L
1,574 Elo+
Solo
Kukulkan
Kukulkan
denisonofre
Kukulkan
Level 144
God Stats
31W - 28L
1,533 SR
Queue Stats
294W - 320L
1,487 Elo+
Solo
Hun Batz
Hun Batz
temp-405432
Hun Batz
Level 107
God Stats
7W - 16L
1,471 SR
Queue Stats
218W - 250L
1,490 Elo+
Solo
Team Averages
Level 137
1,489 SR
1,485 Elo+

VS

Team Averages
Level 100
1,489 SR
1,490 Elo+
Amaterasu
Amaterasu
BooDoo
Amaterasu
Level 38
God Stats
12W - 9L
1,605 SR
Queue Stats
40W - 44L
1,538 Elo+
Solo
Cthulhu
Cthulhu
IamTripZ
Cthulhu
Level 129
God Stats
11W - 20L
1,287 SR
Queue Stats
108W - 138L
1,459 Elo+
Solo
Neith
Neith
MelaninQueenK
Neith
Level 129
God Stats
181W - 184L
1,530 SR
Queue Stats
1,724W - 1,721L
1,514 Elo+
Solo
Da Ji
Da Ji
Mendo_5aa
Da Ji
Level 124
God Stats
129W - 118L
1,524 SR
Queue Stats
225W - 251L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
l Anuubiss l
Baron Samedi
Level 78
God Stats
8W - 12L
1,500 SR
Queue Stats
109W - 115L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AHumbleGuy
Merlin
15
1 / 2 / 3
10,030
1,003
12,233
5,627
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Mewsyra
Ishtar
16
0 / 7 / 4
9,933
993
13,717
12,894
5,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Zackeryss
Mulan
15
1 / 5 / 0
9,499
950
14,230
17,997
14,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
denisonofre
Kukulkan
15
1 / 3 / 1
10,029
1,003
9,943
7,098
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
temp-405432
Hun Batz
15
1 / 4 / 1
9,691
969
13,348
14,322
6,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

190

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BooDoo
Amaterasu
17
4 / 1 / 10
10,861
1,086
11,213
20,286
14,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
IamTripZ
Cthulhu
16
1 / 1 / 11
10,031
1,003
7,268
14,722
20,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 9
10,512
1,051
7,523
12,562
6,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Mendo_5aa
Da Ji
17
11 / 1 / 7
11,961
1,196
16,337
12,886
6,359
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
l Anuubiss l
Baron Samedi
17
1 / 0 / 15
10,654
1,065
13,001
10,724
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
4
Kills
21
21
Deaths
4
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
AHumbleGuy
Merlin
1
2
3
1.25
W
Amaterasu
BooDoo
Amaterasu
4
1
10
9
W
Cthulhu
IamTripZ
Cthulhu
1
1
11
6.5
W
4
1
9
8.5
W
Da Ji
Mendo_5aa
Da Ji
11
1
7
14.5
L
Ishtar
Mewsyra
Ishtar
0
7
4
0.29
L
Mulan
Zackeryss
Mulan
1
5
0
0.2
L
Kukulkan
denisonofre
Kukulkan
1
3
1
0.5
W
Baron Samedi
l Anuubiss l
Baron Samedi
1
0
15
8.5
L
Hun Batz
temp-405432
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,471
Damage
55,342
57,938
Taken
71,180
32,420
Mitigated
52,770
3,184
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AHumbleGuy
Merlin
12,233
521
0
210
5,627
2,529
0
1,121
4,506
32,420
0
W
Amaterasu
BooDoo
Amaterasu
11,213
6,488
0
7,311
20,286
14,300
0
5,686
14,244
0
26,538
W
Cthulhu
IamTripZ
Cthulhu
7,268
517
241
497
14,722
20,046
0
3,836
10,447
19,895
0
W
7,523
3,631
0
1,338
12,562
6,204
0
5,052
7,472
0
22,023
W
Da Ji
Mendo_5aa
Da Ji
16,337
6,053
0
863
12,886
6,359
0
3,116
9,501
0
23,742
L
Ishtar
Mewsyra
Ishtar
13,717
8,036
0
431
12,894
5,295
0
3,511
9,383
0
29,915
L
Mulan
Zackeryss
Mulan
14,230
2,765
0
2,320
17,997
14,809
0
7,297
10,700
0
19,380
L
Kukulkan
denisonofre
Kukulkan
9,943
445
0
107
7,098
3,276
0
2,509
4,589
46,532
0
W
Baron Samedi
l Anuubiss l
Baron Samedi
13,001
730
3,848
4,945
10,724
5,861
0
4,486
6,105
42,290
0
L
Hun Batz
temp-405432
Hun Batz
13,348
1,486
0
116
14,322
6,511
0
5,831
8,491
0
24,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
54,019
214
Minions Killed
177
11
Camps Cleared
6
952,686
Distance Traveled
965,938
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,030
1,003
44
4
2
193,189
0
W
Amaterasu
10,861
1,086
29
3
0
226,928
0
W
Cthulhu
10,031
1,003
29
3
0
205,645
0
W
Neith
10,512
1,051
31
3
0
162,852
0
W
Da Ji
11,961
1,196
18
2
5
185,821
1
L
Ishtar
9,933
993
32
3
4
174,536
1
L
Mulan
9,499
950
14
1
0
186,688
0
L
Kukulkan
10,029
1,003
108
11
0
194,192
0
W
Baron Samedi
10,654
1,065
70
7
1
184,692
0
L
Hun Batz
9,691
969
16
2
5
204,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role