Player Matchup

Hou Yi
Hou Yi
BuzzIsBoss
Hou Yi
Level 85
God Stats
0W - 1L
1,324 SR
Queue Stats
46W - 34L
1,555 Elo+
Solo
Anubis
Anubis
Signatron
Anubis
Level 156
God Stats
13W - 18L
1,473 SR
Queue Stats
436W - 598L
1,393 Elo+
Party 1
Hades
Hades
Watcher2417
Hades
Level 119
God Stats
2W - 5L
1,485 SR
Queue Stats
360W - 486L
1,403 Elo+
Party 1
Team Averages
Level 120
1,428 SR
1,450 Elo+

VS

Team Averages
Level 84
1,848 SR
1,708 Elo+
Zhong Kui
Zhong Kui
Bobblecot
Zhong Kui
Level 125
God Stats
4W - 1L
1,810 SR
Queue Stats
211W - 115L
1,730 Elo+
Party 2
Mulan
Mulan
SwedishRetard
Mulan
Level 98
God Stats
3W - 0L
1,804 SR
Queue Stats
125W - 79L
1,664 Elo+
Party 2
Neith
Neith
ibbenator
Neith
Level 29
God Stats
7W - 0L
1,930 SR
Queue Stats
72W - 33L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BuzzIsBoss
Hou Yi
16
3 / 3 / 4
10,267
684
18,586
15,839
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Signatron
Anubis
15
3 / 6 / 3
9,969
665
10,638
14,573
8,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 6
9,811
654
6,263
18,098
24,774
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bobblecot
Zhong Kui
17
8 / 3 / 3
11,983
799
13,301
13,922
11,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 10
11,682
779
14,459
20,864
27,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ibbenator
Neith
17
3 / 2 / 8
11,034
736
17,613
14,111
6,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
7
Kills
13
13
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bobblecot
Zhong Kui
8
3
3
3.17
L
Hou Yi
BuzzIsBoss
Hou Yi
3
3
4
1.67
L
Anubis
Signatron
Anubis
3
6
3
0.75
W
2
2
10
3.5
L
1
4
6
1
W
Neith
ibbenator
Neith
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,487
Damage
45,373
48,510
Taken
48,897
40,091
Mitigated
45,775
12,454
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bobblecot
Zhong Kui
13,301
1,335
0
5,144
13,922
11,416
287
4,525
9,397
50,269
0
L
Hou Yi
BuzzIsBoss
Hou Yi
18,586
10,436
0
4,579
15,839
6,988
0
4,853
10,986
0
48,720
L
Anubis
Signatron
Anubis
10,638
485
0
3,903
14,573
8,329
0
4,803
9,770
46,530
0
W
14,459
2,152
0
8,927
20,864
27,584
0
7,409
13,455
397
44,818
L
6,263
1,117
45
3,927
18,098
24,774
36
4,075
14,023
12,373
0
W
Neith
ibbenator
Neith
17,613
10,632
0
7,946
14,111
6,775
1,287
5,162
8,949
0
59,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,047
Gold Earned
34,699
155
Minions Killed
211
0
Camps Cleared
0
721,689
Distance Traveled
810,897
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,983
799
87
6
0
268,534
3
L
Hou Yi
10,267
684
65
4
0
256,621
1
L
Anubis
9,969
665
73
5
0
227,598
1
W
Mulan
11,682
779
37
2
0
284,153
3
L
Hades
9,811
654
17
1
0
237,470
4
W
Neith
11,034
736
87
6
0
258,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role