Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum III
Abolitian
Baba Yaga
Platinum III
Level 149
God Stats
28W - 39L
1,567 SR
Queue Stats
328W - 349L
1,799 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
KROSS FAD3D
Jormungandr
Platinum IV
Level 121
God Stats
7W - 7L
1,523 SR
Queue Stats
141W - 145L
1,771 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,530 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,735 SR
1,688 MMR
Ymir
Ymir
Platinum IV
Lemon Verde
Ymir
Platinum IV
Level 134
God Stats
6W - 2L
1,628 SR
Queue Stats
82W - 70L
1,662 MMR
Party 2
Ra
Ra
Platinum III
MostHumbleHero
Ra
Platinum III
Level 121
God Stats
1W - 0L
1,658 SR
Queue Stats
60W - 44L
1,736 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Papasmurf111384
Guan Yu
Gold V
Level 59
God Stats
4W - 0L
1,920 SR
Queue Stats
7W - 1L
1,666 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 3 / 0
10,001
625
14,297
14,890
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
Abolitian
Baba Yaga
14
0 / 5 / 1
9,845
615
7,641
14,861
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
KROSS FAD3D
Jormungandr
16
0 / 4 / 0
10,287
643
14,807
17,091
7,020
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Baron SamediThothSolGilgameshAchilles

VS

Bans
AtlasMedusaAh Muzen CabFenrirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 10
12,723
795
7,691
17,625
22,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 1 / 5
12,085
755
15,780
13,664
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 8
13,024
814
16,864
19,231
23,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
L
Baba Yaga
Abolitian
Baba Yaga
0
5
1
0.1
L
Jormungandr
KROSS FAD3D
Jormungandr
0
4
0
0
W
2
0
10
7
W
6
1
5
8.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
40,335
46,842
Taken
50,520
19,500
Mitigated
52,980
11,693
Healing
31,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,297
1,031
0
4,818
14,890
7,802
0
7,797
7,093
0
23,424
L
Baba Yaga
Abolitian
Baba Yaga
7,641
163
0
2,231
14,861
4,678
0
6,475
8,386
45,665
0
L
Jormungandr
KROSS FAD3D
Jormungandr
14,807
3,964
0
4,644
17,091
7,020
0
9,271
7,820
66,967
0
W
7,691
1,479
558
6,894
17,625
22,477
204
8,217
9,105
33,155
0
W
15,780
1,295
3,441
5,246
13,664
7,407
1,169
4,464
8,743
89,727
0
W
16,864
3,546
4,253
11,311
19,231
23,096
788
10,121
8,785
0
45,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
37,832
196
Minions Killed
225
0
Camps Cleared
0
915,491
Distance Traveled
1,002,962
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,001
625
28
2
0
338,806
3
L
Baba Yaga
9,845
615
67
4
0
292,414
3
L
Jormungandr
10,287
643
101
6
0
284,271
0
W
Ymir
12,723
795
36
2
0
324,846
1
W
Ra
12,085
755
140
9
0
313,086
1
W
Guan Yu
13,024
814
49
3
0
365,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role