Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AstroOrion
Cupid
Level 109
God Stats
0W - 4L
1,306 SR
Queue Stats
404W - 419L
1,483 Elo+
Party 2
Fenrir
Fenrir
FeelTheLove96
Fenrir
Level 106
God Stats
1W - 5L
1,501 SR
Queue Stats
86W - 77L
1,432 Elo+
Solo
Scylla
Scylla
PlopDrop420
Scylla
Level 108
God Stats
9W - 18L
1,387 SR
Queue Stats
458W - 488L
1,521 Elo+
Party 2
Maui
Maui
pony999240
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 135L
1,373 Elo+
Party 2
Team Averages
Level 106
1,439 SR
1,462 Elo+

VS

Team Averages
Level 128
1,473 SR
1,480 Elo+
Chang'e
Chang'e
Baby yoda9760
Chang'e
Level 128
God Stats
1W - 0L
1,449 SR
Queue Stats
76W - 61L
1,408 Elo+
Solo
Ravana
Ravana
EkkO_RekO
Ravana
Level 160
God Stats
5W - 8L
1,385 SR
Queue Stats
267W - 224L
1,581 Elo+
Party 1
Lancelot
Lancelot
H29423
Lancelot
Level 108
God Stats
4W - 1L
1,665 SR
Queue Stats
201W - 203L
1,466 Elo+
Party 1
Medusa
Medusa
ONO801909
Medusa
Level 126
God Stats
6W - 10L
1,368 SR
Queue Stats
227W - 229L
1,436 Elo+
Party 1
Ares
Ares
Sevenzui
Ares
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 256L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,466
493
0
0
0
Cupid
5
0 / 1 / 0
2,912
582
1,343
3,364
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
2,982
596
585
2,410
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
6
0 / 2 / 0
3,503
701
585
2,462
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,217
643
523
2,809
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
7
1 / 0 / 1
4,032
806
1,950
1,480
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
EkkO_RekO
Ravana
5
0 / 0 / 0
3,385
677
1,084
1,586
500
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
H29423
Lancelot
5
1 / 0 / 2
3,450
690
458
3,391
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ONO801909
Medusa
6
2 / 0 / 0
3,547
709
2,019
1,100
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
5
0 / 0 / 2
3,366
673
1,531
3,153
1,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Cupid
0
1
0
0
W
Chang'e
1
0
1
1.5
W
Ravana
EkkO_RekO
Ravana
0
0
0
0
L
0
1
0
0
W
Lancelot
H29423
Lancelot
1
0
2
2
W
Medusa
ONO801909
Medusa
2
0
0
2
L
Scylla
0
2
0
0
W
Ares
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,036
Damage
7,042
11,045
Taken
10,710
3,572
Mitigated
3,577
3,578
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
1,343
828
122
1,802
3,364
789
0
922
2,442
0
12,767
W
Chang'e
1,950
86
0
1,078
1,480
502
0
585
895
15,861
0
W
Ravana
EkkO_RekO
Ravana
1,084
388
0
523
1,586
500
0
0
1,586
0
15,117
L
585
135
0
452
2,410
752
0
0
2,410
0
7,303
W
Lancelot
H29423
Lancelot
458
92
0
669
3,391
1,035
0
27
3,364
0
16,610
W
Medusa
ONO801909
Medusa
2,019
876
0
708
1,100
271
0
155
945
0
14,400
L
Scylla
585
173
0
408
2,462
872
0
1,702
512
19,634
0
W
Ares
1,531
330
0
1,110
3,153
1,269
0
341
2,812
7,264
1,393
L
523
318
0
794
2,809
1,159
0
375
2,434
5,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,080
Gold Earned
17,780
78
Minions Killed
144
0
Camps Cleared
0
369,435
Distance Traveled
482,725
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,466
493
0
0
0
0
0
L
Cupid
2,912
582
21
4
0
95,764
2
W
Chang'e
4,032
806
30
6
0
88,323
0
W
Ravana
3,385
677
30
6
0
71,439
0
L
Fenrir
2,982
596
7
1
0
87,939
2
W
Lancelot
3,450
690
37
7
0
121,937
1
W
Medusa
3,547
709
27
5
0
96,683
0
L
Scylla
3,503
701
39
8
0
89,497
2
W
Ares
3,366
673
20
4
0
104,343
2
L
Maui
3,217
643
11
2
0
96,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role