Player Matchup

Sol
Sol
AstroFPS
Sol
Level 40
God Stats
40W - 38L
1,446 SR
Queue Stats
73W - 103L
1,312 Elo+
Solo
Odin
Odin
Dreaded Grim
Odin
Level 160
God Stats
7W - 7L
1,534 SR
Queue Stats
592W - 440L
1,528 Elo+
Party 1
Ymir
Ymir
Dreaded Rest
Ymir
Level 76
God Stats
11W - 5L
1,598 SR
Queue Stats
242W - 186L
1,585 Elo+
Party 1
Team Averages
Level 92
1,526 SR
1,475 Elo+

VS

Team Averages
Level 118
1,469 SR
1,421 Elo+
He Bo
He Bo
RJTHEGREATYT
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 297L
1,371 Elo+
Solo
Medusa
Medusa
coolie174
Medusa
Level 146
God Stats
7W - 6L
1,606 SR
Queue Stats
228W - 251L
1,494 Elo+
Solo
Susano
Susano
kehow1
Susano
Level 123
God Stats
0W - 2L
1,300 SR
Queue Stats
30W - 41L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,315
717
9,536
8,025
3,040
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 4
9,689
745
9,728
9,802
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 2 / 5
10,314
793
6,584
11,582
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,760
674
6,816
11,156
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
coolie174
Medusa
15
2 / 1 / 2
9,074
698
8,824
11,538
5,221
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
kehow1
Susano
13
1 / 3 / 3
8,478
652
6,297
11,053
5,021
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
5
0
4
7
W
4
2
5
3.25
L
1
6
2
0.33
L
Medusa
coolie174
Medusa
2
1
2
3
L
Susano
kehow1
Susano
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
21,937
29,409
Taken
33,747
25,748
Mitigated
15,012
5,432
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,536
2,842
0
1,156
8,025
3,040
1,940
658
7,367
52,105
0
W
9,728
1,229
0
881
9,802
10,145
388
3,601
6,201
0
24,988
W
6,584
1,041
0
3,395
11,582
12,563
0
2,617
8,965
18,046
0
L
6,816
41
0
2,107
11,156
4,770
0
5,241
5,473
40,595
0
L
Medusa
coolie174
Medusa
8,824
3,401
0
1,516
11,538
5,221
1,119
5,909
5,345
0
31,870
L
Susano
kehow1
Susano
6,297
753
0
1,220
11,053
5,021
0
5,057
5,815
0
26,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
26,312
147
Minions Killed
145
0
Camps Cleared
0
714,806
Distance Traveled
705,750
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,315
717
90
7
0
227,308
1
W
Odin
9,689
745
33
3
0
250,093
2
W
Ymir
10,314
793
24
2
0
237,405
3
L
He Bo
8,760
674
61
5
0
204,797
0
L
Medusa
9,074
698
47
4
0
250,248
3
L
Susano
8,478
652
37
3
0
250,705
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role