Player Matchup

Terra
Terra
Fangskii
Terra
Level 129
God Stats
2W - 7L
1,438 SR
Queue Stats
266W - 240L
1,489 Elo+
Solo
Scylla
Scylla
Pahpasay
Scylla
Level 146
God Stats
3W - 0L
1,603 SR
Queue Stats
60W - 37L
1,583 Elo+
Party 2
Bacchus
Bacchus
Therooon
Bacchus
Level 134
God Stats
1W - 0L
1,702 SR
Queue Stats
26W - 11L
1,663 Elo+
Party 2
Chiron
Chiron
Variety TS
Chiron
Level 139
God Stats
1W - 0L
1,857 SR
Queue Stats
41W - 31L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
leopardoblanco
Kukulkan
Level 147
God Stats
4W - 2L
1,569 SR
Queue Stats
255W - 245L
1,442 Elo+
Solo
Team Averages
Level 139
1,634 SR
1,543 Elo+

VS

Team Averages
Level 127
1,447 SR
1,495 Elo+
Erlang Shen
Erlang Shen
DracoDLuffy
Erlang Shen
Level 87
God Stats
0W - 2L
1,294 SR
Queue Stats
73W - 72L
1,461 Elo+
Solo
Hera
Hera
HOT N COLD 34
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,509 Elo+
Party 1
Chang'e
Chang'e
Jorgegeorge9936
Chang'e
Level 126
God Stats
1W - 2L
1,607 SR
Queue Stats
10W - 20L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
Riggnarok31
Kuzenbo
Level 144
God Stats
2W - 5L
1,462 SR
Queue Stats
105W - 110L
1,507 Elo+
Solo
Cernunnos
Cernunnos
xmoreau67x
Cernunnos
Level 120
God Stats
3W - 6L
1,374 SR
Queue Stats
163W - 164L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fangskii
Terra
14
1 / 3 / 17
8,212
821
3,279
11,230
13,024
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Pahpasay
Scylla
16
3 / 2 / 7
9,224
922
14,665
7,125
3,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Therooon
Bacchus
16
4 / 3 / 16
9,156
916
11,734
13,648
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Variety TS
Chiron
16
8 / 2 / 7
9,650
965
18,315
13,068
6,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
6 / 2 / 8
9,497
950
14,530
9,624
6,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DracoDLuffy
Erlang Shen
15
2 / 4 / 6
8,383
838
8,142
17,761
12,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 6 / 2
8,110
811
9,576
10,637
4,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 6
7,235
724
5,168
14,189
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Riggnarok31
Kuzenbo
13
2 / 4 / 4
7,423
742
4,159
18,492
18,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
xmoreau67x
Cernunnos
17
3 / 2 / 5
8,684
868
9,098
11,083
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
22
Kills
10
12
Deaths
22
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DracoDLuffy
Erlang Shen
2
4
6
1.25
W
Terra
Fangskii
Terra
1
3
17
3.17
L
3
6
2
0.67
L
0
6
6
0.5
W
Scylla
Pahpasay
Scylla
3
2
7
3.25
L
Kuzenbo
Riggnarok31
Kuzenbo
2
4
4
1
W
Bacchus
Therooon
Bacchus
4
3
16
4
W
Chiron
Variety TS
Chiron
8
2
7
5.75
W
Kukulkan
6
2
8
5
L
Cernunnos
xmoreau67x
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,523
Damage
36,143
54,695
Taken
72,162
44,430
Mitigated
43,938
25,716
Healing
29,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DracoDLuffy
Erlang Shen
8,142
2,159
3,277
4,781
17,761
12,834
438
9,910
7,453
0
15,934
W
Terra
Fangskii
Terra
3,279
539
11,305
2,877
11,230
13,024
320
3,015
8,215
7,438
0
L
9,576
1,746
555
371
10,637
4,033
186
8,315
2,010
21,692
0
L
5,168
294
9,577
4,424
14,189
4,353
425
8,597
5,213
12,836
0
W
Scylla
Pahpasay
Scylla
14,665
1,058
80
644
7,125
3,501
1,704
2,177
4,948
33,858
0
L
Kuzenbo
Riggnarok31
Kuzenbo
4,159
1,553
585
2,494
18,492
18,185
134
9,357
8,881
5,012
0
W
Bacchus
Therooon
Bacchus
11,734
966
835
2,177
13,648
14,976
329
5,178
8,470
18,967
0
W
Chiron
Variety TS
Chiron
18,315
5,569
1,200
3,708
13,068
6,213
2,059
5,757
7,055
0
31,016
W
Kukulkan
14,530
1,278
1,559
1,331
9,624
6,716
590
2,776
6,848
26,968
0
L
Cernunnos
xmoreau67x
Cernunnos
9,098
3,707
796
2,698
11,083
4,533
917
6,515
4,397
0
22,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
39,835
128
Minions Killed
94
0
Camps Cleared
0
925,006
Distance Traveled
934,295
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,383
838
10
1
0
201,360
0
W
Terra
8,212
821
3
0
0
200,531
1
L
Hera
8,110
811
34
3
0
168,438
0
L
Chang'e
7,235
724
11
1
0
195,408
0
W
Scylla
9,224
922
60
6
0
163,784
0
L
Kuzenbo
7,423
742
3
0
0
181,749
0
W
Bacchus
9,156
916
16
2
0
182,067
0
W
Chiron
9,650
965
21
2
0
191,130
0
W
Kukulkan
9,497
950
28
3
0
187,494
0
L
Cernunnos
8,684
868
36
4
0
187,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role