Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver IV
Kaneunarierr
King Arthur
Silver IV
Level 35
God Stats
3W - 7L
1,289 SR
Queue Stats
7W - 15L
1,169 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
LanternCores
Ratatoskr
Silver II
Level 85
God Stats
1W - 1L
1,661 SR
Queue Stats
184W - 207L
1,050 MMR
Solo
Xing Tian
Xing Tian
Silver II
Leyond22
Xing Tian
Silver II
Level 121
God Stats
15W - 10L
1,636 SR
Queue Stats
66W - 72L
1,046 MMR
Solo
Chiron
Chiron
Silver I
blackflamingo13
Chiron
Silver I
Level 122
God Stats
5W - 3L
1,564 SR
Queue Stats
201W - 201L
1,204 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,530 SR
1,194 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,537 SR
1,346 MMR
Artio
Artio
Silver II
 
Artio
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Gworg
Kukulkan
Gold IV
Level 159
God Stats
2W - 0L
1,680 SR
Queue Stats
145W - 162L
1,326 MMR
Solo
Da Ji
Da Ji
Silver IV
Lukey8
Da Ji
Silver IV
Level 156
God Stats
10W - 13L
1,367 SR
Queue Stats
92W - 89L
1,057 MMR
Solo
Danzaburou
Danzaburou
Gold V
iDxnss
Danzaburou
Gold V
Level 109
God Stats
28W - 15L
1,637 SR
Queue Stats
59W - 64L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 2
8,033
574
8,321
8,670
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Kaneunarierr
King Arthur
12
3 / 3 / 0
7,528
538
9,703
12,751
8,950
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
LanternCores
Ratatoskr
8
0 / 2 / 2
5,947
425
2,708
6,745
2,134
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Leyond22
Xing Tian
9
1 / 1 / 2
6,445
460
3,916
12,081
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 3
6,576
470
6,387
8,726
2,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliLancelotCliodhnaVulcan

VS

Bans
BakasuraIzanamiThorCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 3 / 3
7,466
533
5,575
11,495
11,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
 
Khepri
10
0 / 3 / 3
6,203
443
3,358
9,986
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Gworg
Kukulkan
11
0 / 1 / 1
6,683
477
7,610
4,778
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Lukey8
Da Ji
13
4 / 0 / 1
7,800
557
7,033
11,671
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
iDxnss
Danzaburou
13
1 / 2 / 0
7,612
544
6,546
10,954
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
6
6
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
2
4
W
Artio
 
Artio
1
3
3
0.83
W
Khepri
 
Khepri
0
3
3
0.5
W
Kukulkan
Gworg
Kukulkan
0
1
1
0.5
L
King Arthur
Kaneunarierr
King Arthur
3
3
0
1
L
Ratatoskr
LanternCores
Ratatoskr
0
2
2
0.5
L
Xing Tian
Leyond22
Xing Tian
1
1
2
2
W
Da Ji
Lukey8
Da Ji
4
0
1
4.5
L
2
0
3
3.5
W
Danzaburou
iDxnss
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
30,122
48,973
Taken
48,884
28,736
Mitigated
30,624
14,049
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,321
2,490
31
5,208
8,670
3,888
221
4,129
4,519
66,049
7,503
W
Artio
 
Artio
5,575
466
493
4,880
11,495
11,965
35
965
10,530
40,624
0
W
Khepri
 
Khepri
3,358
284
405
1,943
9,986
6,799
0
4,031
5,955
12,992
0
W
Kukulkan
Gworg
Kukulkan
7,610
536
0
1,250
4,778
2,137
0
932
3,846
50,966
0
L
King Arthur
Kaneunarierr
King Arthur
9,703
1,828
0
2,670
12,751
8,950
0
5,695
6,412
472
49,381
L
Ratatoskr
LanternCores
Ratatoskr
2,708
506
0
521
6,745
2,134
0
272
6,403
0
33,192
L
Xing Tian
Leyond22
Xing Tian
3,916
566
0
1,501
12,081
10,858
192
4,248
7,795
23,559
7,372
W
Da Ji
Lukey8
Da Ji
7,033
2,245
0
5,075
11,671
5,505
0
2,717
8,954
0
60,581
L
6,387
2,793
519
3,599
8,726
2,906
416
1,543
7,183
0
50,595
W
Danzaburou
iDxnss
Danzaburou
6,546
3,452
0
6,422
10,954
4,218
74
1,897
9,057
0
69,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
35,764
422
Minions Killed
428
0
Camps Cleared
0
1,280,500
Distance Traveled
1,380,181
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,033
574
121
9
0
259,244
4
W
Artio
7,466
533
83
6
0
269,523
2
W
Khepri
6,203
443
17
1
0
284,648
7
W
Kukulkan
6,683
477
95
7
0
285,664
4
L
King Arthur
7,528
538
93
7
0
241,355
1
L
Ratatoskr
5,947
425
72
5
0
230,087
0
L
Xing Tian
6,445
460
50
4
0
292,489
7
W
Da Ji
7,800
557
112
8
0
285,304
3
L
Chiron
6,576
470
86
6
0
257,325
3
W
Danzaburou
7,612
544
121
9
0
255,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role