Player Matchup

Cu Chulainn
Cu Chulainn
IFightDucks
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,483 Elo+
Party 1
Osiris
Osiris
Lucidrose1
Osiris
Level 122
God Stats
2W - 2L
1,544 SR
Queue Stats
63W - 51L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
PopeThanos
Baron Samedi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,410 Elo+
Party 1
Team Averages
Level 112
1,515 SR
1,483 Elo+

VS

Team Averages
Level 98
1,419 SR
1,615 Elo+
Anubis
Anubis
AlvaaginGras
Anubis
Level 68
God Stats
2W - 1L
1,380 SR
Queue Stats
140W - 115L
1,632 Elo+
Party 2
Horus
Horus
KaiserQC
Horus
Level 125
God Stats
1W - 0L
1,332 SR
Queue Stats
209W - 167L
1,623 Elo+
Party 2
Ymir
Ymir
jaimelestétons
Ymir
Level 102
God Stats
17W - 13L
1,544 SR
Queue Stats
208W - 167L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IFightDucks
Cu Chulainn
14
1 / 3 / 2
9,379
625
17,305
23,389
23,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
Lucidrose1
Osiris
14
1 / 6 / 2
10,070
671
12,514
21,736
17,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
PopeThanos
Baron Samedi
13
1 / 7 / 1
8,979
599
11,719
17,142
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 2 / 10
11,305
754
21,816
17,397
12,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
KaiserQC
Horus
17
9 / 0 / 6
11,719
781
22,736
19,287
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 14
11,551
770
8,824
20,436
24,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
16
16
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
10
5
L
Cu Chulainn
IFightDucks
Cu Chulainn
1
3
2
0.67
W
Horus
KaiserQC
Horus
9
0
6
12
L
Osiris
Lucidrose1
Osiris
1
6
2
0.33
L
Baron Samedi
PopeThanos
Baron Samedi
1
7
1
0.21
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
53,376
62,267
Taken
57,120
47,338
Mitigated
52,109
14,057
Healing
25,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,816
2,100
0
10,243
17,397
12,396
693
3,882
13,515
72,451
0
L
Cu Chulainn
IFightDucks
Cu Chulainn
17,305
2,029
0
3,128
23,389
23,907
0
11,547
11,290
3,026
36,113
W
Horus
KaiserQC
Horus
22,736
11,408
2,793
9,017
19,287
15,236
1,496
3,562
15,725
0
49,387
L
Osiris
Lucidrose1
Osiris
12,514
4,382
1,605
4,272
21,736
17,701
0
10,944
10,293
0
32,462
L
Baron Samedi
PopeThanos
Baron Samedi
11,719
615
2,335
2,717
17,142
5,730
0
8,158
8,583
34,235
0
W
8,824
2,566
0
3,235
20,436
24,477
450
6,224
11,514
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,428
Gold Earned
34,575
108
Minions Killed
158
0
Camps Cleared
0
739,903
Distance Traveled
801,574
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,305
754
91
6
0
243,532
0
L
Cu Chulainn
9,379
625
34
2
0
285,477
3
W
Horus
11,719
781
53
4
0
297,620
2
L
Osiris
10,070
671
41
3
0
242,572
0
L
Baron Samedi
8,979
599
33
2
0
211,854
4
W
Ymir
11,551
770
14
1
0
260,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role