Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Albrolke
Gilgamesh
Level 146
God Stats
0W - 2L
1,584 SR
Queue Stats
165W - 141L
1,549 Elo+
Solo
Achilles
Achilles
Almightysheldon
Achilles
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Feliepo
Ah Muzen Cab
Level 155
God Stats
0W - 2L
1,263 SR
Queue Stats
290W - 268L
1,464 Elo+
Solo
Chang'e
Chang'e
SwordslMETİN
Chang'e
Level 69
God Stats
0W - 4L
1,308 SR
Queue Stats
228W - 262L
1,460 Elo+
Solo
Team Averages
Level 126
1,431 SR
1,480 Elo+

VS

Team Averages
Level 105
1,535 SR
1,514 Elo+
Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cuaquitoxd
Kumbhakarna
Level 61
God Stats
9W - 5L
1,613 SR
Queue Stats
102W - 91L
1,565 Elo+
Party 1
Ishtar
Ishtar
Linoxmo
Ishtar
Level 95
God Stats
2W - 1L
1,566 SR
Queue Stats
15W - 20L
1,447 Elo+
Solo
Thor
Thor
SitoToLoVeo
Thor
Level 128
God Stats
3W - 4L
1,447 SR
Queue Stats
134W - 112L
1,621 Elo+
Party 1
Thanatos
Thanatos
baxedakis69
Thanatos
Level 88
God Stats
66W - 39L
1,551 SR
Queue Stats
206W - 210L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 2
6,080
608
4,351
5,051
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Albrolke
Gilgamesh
8
1 / 3 / 1
4,993
499
3,078
8,088
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
8
0 / 5 / 0
4,971
497
4,391
10,671
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Feliepo
Ah Muzen Cab
9
1 / 1 / 2
5,329
533
6,144
5,075
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
9
0 / 4 / 0
5,088
509
3,020
7,277
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 0 / 3
6,637
664
4,316
5,219
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Cuaquitoxd
Kumbhakarna
8
0 / 1 / 1
5,147
515
2,358
7,956
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Linoxmo
Ishtar
8
1 / 2 / 0
4,964
496
3,777
7,770
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,658
666
6,322
7,503
2,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
baxedakis69
Thanatos
10
4 / 1 / 1
6,277
628
2,537
7,812
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
12
13
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
0
2
3
W
Raijin
 
Raijin
3
0
3
4.5
L
Gilgamesh
Albrolke
Gilgamesh
1
3
1
0.5
L
Achilles
0
5
0
0
W
Kumbhakarna
Cuaquitoxd
Kumbhakarna
0
1
1
0.5
L
Ah Muzen Cab
Feliepo
Ah Muzen Cab
1
1
2
2
W
Ishtar
Linoxmo
Ishtar
1
2
0
0.5
W
4
0
2
5
L
Chang'e
0
4
0
0
W
Thanatos
baxedakis69
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
19,310
36,162
Taken
36,260
18,278
Mitigated
15,515
10,216
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,351
629
0
1,704
5,051
5,033
0
1,086
3,965
15,627
1,767
W
Raijin
 
Raijin
4,316
417
0
1,437
5,219
1,936
0
2,291
2,696
45,977
0
L
Gilgamesh
Albrolke
Gilgamesh
3,078
1,031
0
275
8,088
3,024
0
479
7,583
0
30,493
L
Achilles
4,391
960
0
2,919
10,671
6,432
0
0
10,671
0
28,878
W
Kumbhakarna
Cuaquitoxd
Kumbhakarna
2,358
371
331
2,433
7,956
4,750
0
1,451
6,505
9,988
0
L
Ah Muzen Cab
Feliepo
Ah Muzen Cab
6,144
2,608
0
3,055
5,075
1,402
0
1,272
3,803
0
39,452
W
Ishtar
Linoxmo
Ishtar
3,777
2,367
0
3,775
7,770
2,604
0
2,044
5,726
0
34,121
W
6,322
1,944
0
3,442
7,503
2,452
0
0
6,805
0
41,350
L
Chang'e
3,020
425
96
2,167
7,277
2,387
0
3,535
3,466
29,888
0
W
Thanatos
baxedakis69
Thanatos
2,537
828
0
7,268
7,812
3,773
0
1,114
6,648
0
43,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
29,683
262
Minions Killed
316
0
Camps Cleared
0
934,555
Distance Traveled
953,458
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,080
608
21
2
0
180,388
4
W
Raijin
6,637
664
87
9
0
208,095
4
L
Gilgamesh
4,993
499
65
7
0
209,594
1
L
Achilles
4,971
497
51
5
0
186,475
2
W
Kumbhakarna
5,147
515
14
1
0
192,264
0
L
Ah Muzen Cab
5,329
533
63
6
0
167,727
2
W
Ishtar
4,964
496
66
7
0
158,672
3
W
Thor
6,658
666
74
7
0
195,656
4
L
Chang'e
5,088
509
62
6
0
190,371
2
W
Thanatos
6,277
628
75
8
0
198,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role