Player Matchup

Odin
Odin
BigKrash4L
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Blasfimi
Jing Wei
Level 35
God Stats
14W - 21L
1,390 SR
Queue Stats
30W - 49L
1,269 Elo+
Party 2
Janus
Janus
Sync-Asta
Janus
Level 46
God Stats
0W - 2L
1,152 SR
Queue Stats
16W - 37L
1,168 Elo+
Party 2
Team Averages
Level 35
1,347 SR
1,312 Elo+

VS

Team Averages
Level 48
1,365 SR
1,241 Elo+
Bacchus
Bacchus
RareMalware
Bacchus
Level 28
God Stats
22W - 25L
1,368 SR
Queue Stats
74W - 123L
1,209 Elo+
Party 1
Neith
Neith
ampick94
Neith
Level 28
God Stats
40W - 56L
1,406 SR
Queue Stats
89W - 136L
1,220 Elo+
Party 1
Merlin
Merlin
tunsofun27
Merlin
Level 89
God Stats
13W - 28L
1,321 SR
Queue Stats
203W - 323L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
10,428
652
6,679
17,995
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Blasfimi
Jing Wei
14
1 / 7 / 4
10,162
635
8,144
19,586
7,260
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sync-Asta
Janus
15
2 / 4 / 2
10,129
633
11,561
10,596
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RareMalware
Bacchus
17
4 / 3 / 14
12,751
797
6,358
14,230
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ampick94
Neith
17
3 / 3 / 12
11,696
731
15,633
12,426
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
tunsofun27
Merlin
17
11 / 1 / 7
12,633
790
17,027
7,533
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
18
19
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Jing Wei
Blasfimi
Jing Wei
1
7
4
0.43
W
Bacchus
RareMalware
Bacchus
4
3
14
3.67
L
Janus
Sync-Asta
Janus
2
4
2
0.75
W
Neith
ampick94
Neith
3
3
12
3
W
Merlin
tunsofun27
Merlin
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
39,018
48,177
Taken
34,189
24,259
Mitigated
26,113
5,799
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
1,816
644
2,255
17,995
13,094
0
8,020
9,975
0
23,592
L
Jing Wei
Blasfimi
Jing Wei
8,144
7,218
354
1,232
19,586
7,260
50
9,952
9,634
0
44,708
W
Bacchus
RareMalware
Bacchus
6,358
723
458
4,029
14,230
16,437
479
3,282
10,382
18,007
0
L
Janus
Sync-Asta
Janus
11,561
612
239
1,075
10,596
3,905
0
5,623
4,973
42,516
0
W
Neith
ampick94
Neith
15,633
4,316
0
3,133
12,426
6,044
1,742
5,282
6,822
0
47,079
W
Merlin
tunsofun27
Merlin
17,027
1,219
67
3,459
7,533
3,632
642
3,011
4,387
63,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
37,080
156
Minions Killed
175
0
Camps Cleared
0
824,196
Distance Traveled
858,869
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,428
652
35
2
0
267,323
1
L
Jing Wei
10,162
635
58
4
0
285,993
0
W
Bacchus
12,751
797
13
1
0
310,138
10
L
Janus
10,129
633
63
4
0
270,880
0
W
Neith
11,696
731
78
5
0
274,178
1
W
Merlin
12,633
790
84
5
0
274,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role