Player Matchup

Merlin
Merlin
Vigilantics_17
Merlin
Level 89
God Stats
1W - 1L
1,860 SR
Queue Stats
74W - 71L
1,472 Elo+
Solo
Thor
Thor
Yaggelz
Thor
Level 45
God Stats
3W - 0L
1,686 SR
Queue Stats
7W - 6L
1,618 Elo+
Party 2
Mulan
Mulan
Zico_King420
Mulan
Level 129
God Stats
9W - 2L
1,554 SR
Queue Stats
61W - 43L
1,637 Elo+
Party 2
Team Averages
Level 88
1,700 SR
1,575 Elo+

VS

Team Averages
Level 83
1,638 SR
1,537 Elo+
Thor
Thor
AlbinoJesus15
Thor
Level 125
God Stats
13W - 10L
1,500 SR
Queue Stats
73W - 97L
1,483 Elo+
Party 1
Maui
Maui
CrazyLegs519
Maui
Level 43
God Stats
44W - 53L
1,845 SR
Queue Stats
86W - 107L
1,497 Elo+
Party 1
Freya
Freya
MarioTwin210
Freya
Level 82
God Stats
5W - 6L
1,568 SR
Queue Stats
192W - 123L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
10,624
759
15,532
7,253
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Yaggelz
Thor
14
6 / 4 / 4
10,720
766
15,987
14,399
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 6
9,673
691
9,767
16,361
19,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
9,603
686
12,231
14,098
6,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 5
8,945
639
4,372
19,894
23,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 6 / 5
8,506
608
2,517
14,047
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
6
6
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
L
0
2
5
1.25
L
0
6
5
0.42
W
3
0
7
6.5
W
Thor
Yaggelz
Thor
6
4
4
2
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
19,120
38,013
Taken
48,039
28,551
Mitigated
36,642
8,047
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,231
3,576
0
702
14,098
6,312
0
4,478
9,268
0
38,684
L
4,372
1,135
34
4,312
19,894
23,948
0
7,737
11,677
11,624
0
L
2,517
771
0
2,430
14,047
6,382
0
3,368
10,363
26,568
3,304
W
15,532
2,061
0
2,376
7,253
3,523
724
1,961
5,292
63,674
0
W
Thor
Yaggelz
Thor
15,987
3,201
0
1,778
14,399
5,991
1,268
2,355
12,044
0
51,556
W
9,767
1,337
91
3,802
16,361
19,037
463
2,317
14,044
0
17,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
27,054
162
Minions Killed
109
0
Camps Cleared
0
770,293
Distance Traveled
716,915
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,603
686
45
3
0
230,372
2
L
Maui
8,945
639
15
1
0
255,260
2
L
Freya
8,506
608
49
4
0
231,283
1
W
Merlin
10,624
759
102
7
0
248,626
3
W
Thor
10,720
766
38
3
0
260,003
4
W
Mulan
9,673
691
22
2
0
261,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role