Player Matchup

Awilix
Awilix
Entire_Female
Awilix
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
550W - 301L
1,748 Elo+
Party 2
Baba Yaga
Baba Yaga
JessWitchLange
Baba Yaga
Level 156
God Stats
37W - 9L
1,808 SR
Queue Stats
760W - 357L
1,807 Elo+
Party 2
Sobek
Sobek
OnMy7thAccount
Sobek
Level 22
God Stats
2W - 1L
1,268 SR
Queue Stats
40W - 7L
1,944 Elo+
Party 2
Team Averages
Level 94
1,525 SR
1,833 Elo+

VS

Team Averages
Level 42
1,561 SR
1,590 Elo+
Cthulhu
Cthulhu
About7Hyenas
Cthulhu
Level 58
God Stats
2W - 6L
1,327 SR
Queue Stats
15W - 16L
1,625 Elo+
Party 1
Sylvanus
Sylvanus
Fierce Fox 0516
Sylvanus
Level 40
God Stats
6W - 4L
1,622 SR
Queue Stats
9W - 10L
1,519 Elo+
Party 1
Ymir
Ymir
Oswaldicus
Ymir
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
8,020
802
9,220
7,274
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
JessWitchLange
Baba Yaga
14
7 / 0 / 5
8,474
847
15,361
6,944
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 11
7,848
785
3,887
10,016
10,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
About7Hyenas
Cthulhu
10
0 / 6 / 0
5,668
567
5,777
11,114
5,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
0 / 3 / 0
5,502
550
3,587
11,107
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 5 / 0
5,685
569
3,738
11,223
5,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
About7Hyenas
Cthulhu
0
6
0
0
W
4
0
8
8
L
Sylvanus
0
3
0
0
W
Baba Yaga
JessWitchLange
Baba Yaga
7
0
5
9.5
W
3
0
11
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
13,102
24,234
Taken
33,444
18,765
Mitigated
17,933
7,852
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
About7Hyenas
Cthulhu
5,777
196
187
0
11,114
5,354
0
6,773
4,066
18,324
0
W
9,220
3,315
0
1,502
7,274
4,708
546
5,038
2,236
0
27,016
L
Sylvanus
3,587
872
3,174
3,797
11,107
6,950
0
6,629
4,173
11,945
0
W
Baba Yaga
JessWitchLange
Baba Yaga
15,361
732
0
1,944
6,944
3,458
340
3,345
3,599
50,160
0
W
3,887
306
486
3,920
10,016
10,599
449
4,780
5,236
14,913
0
L
3,738
814
0
290
11,223
5,629
0
5,870
5,111
14,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,342
Gold Earned
16,855
138
Minions Killed
72
0
Camps Cleared
0
586,810
Distance Traveled
444,365
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,668
567
22
2
0
134,923
1
W
Awilix
8,020
802
33
3
0
212,672
2
L
Sylvanus
5,502
550
21
2
0
141,647
0
W
Baba Yaga
8,474
847
78
8
0
192,082
2
W
Sobek
7,848
785
27
3
0
182,056
3
L
Ymir
5,685
569
29
3
0
167,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role