Player Matchup

He Bo
He Bo
Gold III
AquaDist
He Bo
Gold III
Level 144
God Stats
0W - 2L
1,504 SR
Queue Stats
24W - 22L
1,694 MMR
Party 1
Athena
Athena
Gold III
DistinctDerp
Athena
Gold III
Level 109
God Stats
0W - 1L
1,660 SR
Queue Stats
24W - 22L
1,694 MMR
Party 1
Cernunnos
Cernunnos
Gold III
DistinctRapidz
Cernunnos
Gold III
Level 146
God Stats
0W - 1L
1,927 SR
Queue Stats
24W - 22L
1,681 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,697 SR
1,690 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,686 SR
1,768 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Timphaa
Morgan Le Fay
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,667 MMR
Party 2
Izanami
Izanami
Bronze III
YuasaBattery
Izanami
Bronze III
Level 40
God Stats
1W - 0L
1,914 SR
Queue Stats
2W - 0L
1,600 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
zImNooah
Cu Chulainn
Diamond V
Level 156
God Stats
35W - 30L
1,643 SR
Queue Stats
271W - 242L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AquaDist
He Bo
15
5 / 4 / 2
9,763
751
11,830
10,396
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
0 / 1 / 6
9,531
733
5,644
14,721
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
DistinctRapidz
Cernunnos
16
2 / 2 / 3
9,276
714
12,071
13,583
6,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabThothAresAtlasKumbhakarna

VS

Bans
ShivaYmirAwilixKhepriOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Timphaa
Morgan Le Fay
15
1 / 2 / 5
9,431
725
12,039
11,089
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
YuasaBattery
Izanami
16
3 / 4 / 2
10,082
776
10,309
12,367
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
zImNooah
Cu Chulainn
17
3 / 1 / 3
9,950
765
11,699
17,220
19,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
7
7
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
AquaDist
He Bo
5
4
2
1.5
L
Athena
0
1
6
3
L
Cernunnos
DistinctRapidz
Cernunnos
2
2
3
1.75
W
Morgan Le Fay
Timphaa
Morgan Le Fay
1
2
5
1.75
W
Izanami
YuasaBattery
Izanami
3
4
2
1
W
Cu Chulainn
zImNooah
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
34,047
38,700
Taken
40,676
27,436
Mitigated
31,416
7,183
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AquaDist
He Bo
11,830
302
240
1,508
10,396
4,118
0
2,911
7,087
32,155
0
L
Athena
5,644
1,051
446
3,437
14,721
16,596
0
4,834
9,298
16,347
0
L
Cernunnos
DistinctRapidz
Cernunnos
12,071
5,190
0
1,552
13,583
6,722
0
4,366
8,777
0
58,763
W
Morgan Le Fay
Timphaa
Morgan Le Fay
12,039
1,581
0
2,151
11,089
5,298
684
6,233
4,856
44,231
0
W
Izanami
YuasaBattery
Izanami
10,309
7,312
0
3,937
12,367
6,812
2,619
6,315
6,052
0
64,232
W
Cu Chulainn
zImNooah
Cu Chulainn
11,699
2,423
0
4,966
17,220
19,306
157
5,306
11,914
0
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
29,463
160
Minions Killed
189
0
Camps Cleared
0
731,917
Distance Traveled
757,371
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,763
751
56
4
0
221,678
3
L
Athena
9,531
733
22
2
0
268,854
3
L
Cernunnos
9,276
714
82
6
0
241,385
0
W
Morgan Le Fay
9,431
725
57
4
0
237,086
3
W
Izanami
10,082
776
96
7
0
222,705
4
W
Cu Chulainn
9,950
765
36
3
0
297,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role