Player Matchup

Merlin
Merlin
Amenadiel2590
Merlin
Level 66
God Stats
29W - 33L
1,398 SR
Queue Stats
215W - 310L
1,294 Elo+
Solo
Bellona
Bellona
Asssasin43
Bellona
Level 120
God Stats
2W - 4L
1,911 SR
Queue Stats
85W - 119L
1,327 Elo+
Solo
Athena
Athena
Atwell12
Athena
Level 47
God Stats
2W - 8L
1,061 SR
Queue Stats
108W - 138L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
Chefs choice290
Gilgamesh
Level 46
God Stats
0W - 3L
1,187 SR
Queue Stats
78W - 112L
1,266 Elo+
Solo
Jing Wei
Jing Wei
CrystaIust-
Jing Wei
Level 49
God Stats
20W - 14L
1,537 SR
Queue Stats
92W - 89L
1,326 Elo+
Solo
Team Averages
Level 66
1,419 SR
1,304 Elo+

VS

Team Averages
Level 72
1,500 SR
1,403 Elo+
Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Shai-HuludH20
Lancelot
Level 69
God Stats
7W - 12L
1,387 SR
Queue Stats
467W - 542L
1,384 Elo+
Solo
Pele
Pele
TheAce_3
Pele
Level 40
God Stats
11W - 9L
1,458 SR
Queue Stats
42W - 46L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
XxAjeezyxX
Baron Samedi
Level 81
God Stats
3W - 5L
1,338 SR
Queue Stats
104W - 107L
1,369 Elo+
Party 1
Charybdis
Charybdis
iSkareKrowi
Charybdis
Level 104
God Stats
9W - 3L
1,816 SR
Queue Stats
60W - 45L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,080
443
4,678
8,515
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Asssasin43
Bellona
12
3 / 4 / 3
7,897
494
10,134
15,556
13,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Atwell12
Athena
10
0 / 1 / 3
6,496
406
2,512
14,898
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Chefs choice290
Gilgamesh
14
6 / 4 / 1
8,220
514
8,597
13,776
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
CrystaIust-
Jing Wei
5
0 / 2 / 0
5,083
318
2,094
3,897
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 4
8,902
556
6,209
6,998
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Shai-HuludH20
Lancelot
12
2 / 3 / 4
7,615
476
4,690
14,943
11,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
15
9 / 1 / 3
9,758
610
8,431
13,931
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
XxAjeezyxX
Baron Samedi
14
2 / 3 / 4
8,529
533
10,329
10,350
7,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
iSkareKrowi
Charybdis
13
2 / 2 / 2
8,232
515
9,226
9,556
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
16
16
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
4
3
L
1
5
2
0.4
L
Bellona
Asssasin43
Bellona
3
4
3
1.13
L
Athena
Atwell12
Athena
0
1
3
1.5
L
Gilgamesh
Chefs choice290
Gilgamesh
6
4
1
1.63
L
Jing Wei
CrystaIust-
Jing Wei
0
2
0
0
W
Lancelot
Shai-HuludH20
Lancelot
2
3
4
1.33
W
Pele
9
1
3
10.5
W
Baron Samedi
XxAjeezyxX
Baron Samedi
2
3
4
1.33
W
Charybdis
iSkareKrowi
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
38,885
56,642
Taken
55,778
42,637
Mitigated
31,897
10,646
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,209
790
0
3,023
6,998
3,394
1,624
1,278
5,720
49,677
0
L
4,678
254
0
1,551
8,515
3,103
132
3,602
4,881
44,531
0
L
Bellona
Asssasin43
Bellona
10,134
3,788
0
4,990
15,556
13,818
0
6,851
8,130
0
43,985
L
Athena
Atwell12
Athena
2,512
1,007
0
576
14,898
17,193
0
848
13,995
29,523
1,700
L
Gilgamesh
Chefs choice290
Gilgamesh
8,597
2,500
0
2,008
13,776
7,667
0
4,750
8,930
0
48,333
L
Jing Wei
CrystaIust-
Jing Wei
2,094
1,928
0
1,521
3,897
856
0
34
3,863
0
14,250
W
Lancelot
Shai-HuludH20
Lancelot
4,690
1,670
0
3,816
14,943
11,590
1,302
1,941
13,002
360
40,628
W
Pele
8,431
2,311
0
3,577
13,931
5,694
1,063
1,543
12,388
0
57,371
W
Baron Samedi
XxAjeezyxX
Baron Samedi
10,329
2,229
914
3,124
10,350
7,898
174
868
9,482
45,428
0
W
Charybdis
iSkareKrowi
Charybdis
9,226
5,688
0
4,799
9,556
3,321
4,519
1,483
8,073
0
55,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
43,036
289
Minions Killed
403
0
Camps Cleared
0
1,226,700
Distance Traveled
1,411,546
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,902
556
93
6
0
269,950
0
L
Merlin
7,080
443
83
5
0
273,466
0
L
Bellona
7,897
494
69
4
0
273,628
4
L
Athena
6,496
406
42
3
0
293,641
1
L
Gilgamesh
8,220
514
68
4
0
306,930
1
L
Jing Wei
5,083
318
27
2
0
79,035
0
W
Lancelot
7,615
476
65
4
0
312,695
5
W
Pele
9,758
610
75
5
0
321,159
0
W
Baron Samedi
8,529
533
77
5
0
255,089
3
W
Charybdis
8,232
515
93
6
0
252,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role