Player Matchup

Nu Wa
Nu Wa
Ailagan99
Nu Wa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,372 Elo+
Party 4
Yemoja
Yemoja
MaK3Na89Sntr
Yemoja
Level 68
God Stats
0W - 3L
1,182 SR
Queue Stats
29W - 30L
1,385 Elo+
Party 3
Horus
Horus
ObitioUchihaaa
Horus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 15L
1,366 Elo+
Party 4
Cupid
Cupid
sgtmiller8
Cupid
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,243 Elo+
Party 3
Loki
Loki
vlTrunks-
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,302 Elo+
Party 4
Team Averages
Level 55
1,436 SR
1,334 Elo+

VS

Team Averages
Level 122
1,525 SR
1,442 Elo+
Bastet
Bastet
 
Bastet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Just_Foz
Horus
Level 108
God Stats
21W - 15L
1,568 SR
Queue Stats
156W - 160L
1,506 Elo+
Party 1
Artemis
Artemis
Schakimacky
Artemis
Level 153
God Stats
4W - 1L
1,609 SR
Queue Stats
110W - 96L
1,511 Elo+
Party 1
Hera
Hera
ToGoCa88
Hera
Level 98
God Stats
36W - 40L
1,322 SR
Queue Stats
279W - 376L
1,314 Elo+
Party 2
Bacchus
Bacchus
twitchPiruGamer
Bacchus
Level 116
God Stats
29W - 18L
1,625 SR
Queue Stats
638W - 724L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ailagan99
Nu Wa
10
1 / 3 / 1
5,742
479
4,189
7,401
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
7
0 / 3 / 0
5,179
432
2,381
8,999
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 1
5,661
472
3,809
9,378
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
7
0 / 1 / 0
4,649
387
2,265
6,474
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
10
1 / 4 / 1
5,927
494
3,508
10,113
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 1 / 1
7,662
639
4,391
9,925
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Just_Foz
Horus
13
3 / 1 / 5
7,910
659
5,196
7,588
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
Schakimacky
Artemis
12
4 / 0 / 1
6,907
576
9,532
7,083
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
12
4 / 1 / 1
7,786
649
4,186
3,454
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 5
6,802
567
5,171
7,862
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
1
4.5
L
Nu Wa
Ailagan99
Nu Wa
1
3
1
0.5
W
Horus
Just_Foz
Horus
3
1
5
5.5
L
Yemoja
0
3
0
0
L
1
4
1
0.38
W
Artemis
Schakimacky
Artemis
4
0
1
4.5
W
Hera
4
1
1
4.5
L
Cupid
0
1
0
0
W
0
0
5
2.5
L
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
28,476
42,365
Taken
35,912
17,003
Mitigated
19,614
9,960
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,391
1,853
0
5,226
9,925
4,629
696
1,036
8,845
0
52,730
L
Nu Wa
Ailagan99
Nu Wa
4,189
680
0
1,000
7,401
2,564
0
2,835
4,522
35,365
0
W
Horus
Just_Foz
Horus
5,196
2,691
190
2,618
7,588
4,976
144
453
6,925
0
51,431
L
Yemoja
2,381
507
1,770
1,730
8,999
3,809
0
2,324
6,585
14,878
0
L
3,809
1,831
75
564
9,378
5,383
0
691
8,433
0
23,041
W
Artemis
Schakimacky
Artemis
9,532
3,185
0
4,031
7,083
2,795
981
2,261
4,734
0
45,945
W
Hera
4,186
1,315
0
250
3,454
1,419
0
1,225
2,229
51,340
0
L
Cupid
2,265
763
0
2,243
6,474
2,108
0
2,400
4,074
0
22,130
W
5,171
320
33
3,091
7,862
5,795
261
1,595
6,228
24,393
2,925
L
Loki
3,508
999
0
2,578
10,113
3,139
0
833
9,199
0
34,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
37,067
231
Minions Killed
375
0
Camps Cleared
0
1,132,957
Distance Traveled
1,227,443
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,662
639
96
8
0
277,725
6
L
Nu Wa
5,742
479
63
5
0
206,383
1
W
Horus
7,910
659
72
6
0
243,217
1
L
Yemoja
5,179
432
18
2
0
220,669
2
L
Horus
5,661
472
40
3
0
236,945
1
W
Artemis
6,907
576
70
6
0
201,782
0
W
Hera
7,786
649
92
8
0
246,112
0
L
Cupid
4,649
387
32
3
0
222,488
2
W
Bacchus
6,802
567
45
4
0
258,607
2
L
Loki
5,927
494
78
7
0
246,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role