Player Matchup

Terra
Terra
Raidßoss
Terra
Level 145
God Stats
3W - 1L
1,661 SR
Queue Stats
212W - 224L
1,554 Elo+
Party 3
Cabrakan
Cabrakan
SouthernRide
Cabrakan
Level 118
God Stats
6W - 3L
1,801 SR
Queue Stats
14W - 9L
1,523 Elo+
Party 3
Cupid
Cupid
Th3darkhuntsman
Cupid
Level 149
God Stats
3W - 3L
1,637 SR
Queue Stats
309W - 230L
1,602 Elo+
Party 1
Ra
Ra
Vizio1324
Ra
Level 107
God Stats
4W - 0L
1,198 SR
Queue Stats
248W - 179L
1,616 Elo+
Party 1
Fenrir
Fenrir
Xj109
Fenrir
Level 107
God Stats
6W - 3L
1,615 SR
Queue Stats
166W - 138L
1,580 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,575 Elo+

VS

Team Averages
Level 119
1,613 SR
1,486 Elo+
He Bo
He Bo
Darck-azrael
He Bo
Level 146
God Stats
9W - 9L
1,507 SR
Queue Stats
667W - 726L
1,510 Elo+
Solo
Horus
Horus
HazeInferno993
Horus
Level 128
God Stats
0W - 2L
1,939 SR
Queue Stats
17W - 20L
1,555 Elo+
Party 2
Maui
Maui
The TAB Beast
Maui
Level 120
God Stats
0W - 1L
1,876 SR
Queue Stats
17W - 19L
1,555 Elo+
Party 2
Apollo
Apollo
TooLateGames
Apollo
Level 126
God Stats
1W - 4L
1,045 SR
Queue Stats
222W - 219L
1,508 Elo+
Solo
Pele
Pele
vladythebaddie
Pele
Level 74
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 3L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Raidßoss
Terra
16
0 / 1 / 8
9,816
701
12,196
13,050
14,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
SouthernRide
Cabrakan
16
2 / 0 / 8
10,091
721
10,973
21,668
34,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 1 / 4
10,694
764
12,452
7,604
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 0 / 5
10,657
761
13,432
5,485
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Xj109
Fenrir
17
3 / 4 / 3
10,043
717
13,791
15,809
8,724
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,404
600
8,501
13,059
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 3 / 4
8,692
621
9,563
20,011
23,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 4
9,499
679
6,450
16,628
22,381
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
16
2 / 2 / 4
9,314
665
10,259
12,077
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 2 / 1
9,842
703
8,000
12,385
8,130
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
11
Kills
6
6
Deaths
11
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
3
4
1
W
Terra
Raidßoss
Terra
0
1
8
4
W
Cabrakan
SouthernRide
Cabrakan
2
0
8
6
W
4
1
4
6
L
1
1
4
3
L
Apollo
2
2
4
2
W
2
0
5
4.5
W
Fenrir
Xj109
Fenrir
3
4
3
1.13
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,844
Damage
42,773
63,616
Taken
74,160
65,220
Mitigated
66,688
25,784
Healing
22,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,501
397
0
1,122
13,059
6,350
0
7,651
5,408
35,956
0
L
9,563
4,189
3,553
8,131
20,011
23,213
0
12,288
7,723
0
20,078
W
Terra
Raidßoss
Terra
12,196
392
6,108
5,712
13,050
14,830
328
4,495
8,254
20,139
0
W
Cabrakan
SouthernRide
Cabrakan
10,973
1,300
894
1,915
21,668
34,298
296
5,789
15,313
18,087
0
W
12,452
7,243
209
3,570
7,604
4,587
2,094
1,021
6,532
0
54,341
L
6,450
1,267
1,012
3,772
16,628
22,381
0
9,510
7,118
13,063
0
L
Apollo
10,259
6,270
0
1,124
12,077
6,614
0
3,926
8,151
0
44,632
W
13,432
1,199
3,412
1,884
5,485
2,781
1,488
1,601
3,767
71,224
0
W
Fenrir
Xj109
Fenrir
13,791
3,015
0
2,080
15,809
8,724
0
2,045
13,454
0
34,237
L
8,000
1,173
0
3,419
12,385
8,130
290
3,226
9,159
0
36,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
45,751
292
Minions Killed
253
0
Camps Cleared
0
1,494,930
Distance Traveled
1,273,569
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,404
600
54
4
0
253,360
2
L
Horus
8,692
621
27
2
0
265,060
4
W
Terra
9,816
701
18
1
0
320,806
0
W
Cabrakan
10,091
721
16
1
0
305,719
4
W
Cupid
10,694
764
107
8
0
245,331
0
L
Maui
9,499
679
10
1
0
258,844
0
L
Apollo
9,314
665
81
6
0
253,242
1
W
Ra
10,657
761
120
9
0
307,631
2
W
Fenrir
10,043
717
31
2
0
315,443
0
L
Pele
9,842
703
81
6
0
243,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role