Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Doliven92
Ah Puch
Level 26
God Stats
1W - 1L
1,449 SR
Queue Stats
33W - 45L
1,407 Elo+
Party 3
Nemesis
Nemesis
Traysi
Nemesis
Level 126
God Stats
3W - 6L
1,529 SR
Queue Stats
580W - 620L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
ZeroSeven
Ne Zha
Level 127
God Stats
2W - 3L
1,373 SR
Queue Stats
109W - 107L
1,443 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,466 Elo+

VS

Team Averages
Level 85
1,519 SR
1,591 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LittleBigPena
Cthulhu
Level 59
God Stats
2W - 0L
1,530 SR
Queue Stats
15W - 7L
1,606 Elo+
Party 1
Hades
Hades
Million6x0
Hades
Level 105
God Stats
2W - 0L
1,563 SR
Queue Stats
15W - 8L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nukezu01
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,772 Elo+
Party 1
Chiron
Chiron
moonkimmo1
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 8 / 8
9,707
647
12,196
19,313
8,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
 
Sol
15
2 / 7 / 8
9,581
639
6,570
19,502
6,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Doliven92
Ah Puch
17
4 / 8 / 9
11,202
747
24,739
17,830
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Traysi
Nemesis
17
5 / 9 / 8
11,526
768
11,422
31,159
18,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ZeroSeven
Ne Zha
19
5 / 5 / 11
11,326
755
19,050
15,552
13,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
6 / 3 / 14
10,771
718
15,286
12,638
5,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
20
4 / 4 / 23
12,528
835
12,730
21,971
37,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
20
12 / 4 / 20
12,827
855
17,469
16,911
19,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Nukezu01
Ah Muzen Cab
20
10 / 2 / 21
12,695
846
27,877
17,381
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
moonkimmo1
Chiron
19
5 / 5 / 21
11,430
762
21,751
17,743
8,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
136
18
Kills
37
37
Deaths
18
44
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
8
8
0.75
L
Sol
 
Sol
2
7
8
0.86
W
Chernobog
 
Chernobog
6
3
14
4.33
L
Ah Puch
Doliven92
Ah Puch
4
8
9
1.06
W
Cthulhu
4
4
23
3.88
W
Hades
12
4
20
5.5
W
Ah Muzen Cab
Nukezu01
Ah Muzen Cab
10
2
21
10.25
L
Nemesis
Traysi
Nemesis
5
9
8
1
L
Ne Zha
ZeroSeven
Ne Zha
5
5
11
2.1
W
Chiron
moonkimmo1
Chiron
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,977
Damage
95,113
103,356
Taken
86,644
54,625
Mitigated
80,223
27,338
Healing
35,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,196
9,877
1,338
3,313
19,313
8,450
1,380
6,581
12,486
0
25,351
L
Sol
 
Sol
6,570
1,478
230
4,947
19,502
6,644
123
3,575
15,870
16,178
0
W
Chernobog
 
Chernobog
15,286
9,145
529
938
12,638
5,972
1,342
5,912
6,726
0
30,514
L
Ah Puch
Doliven92
Ah Puch
24,739
1,193
1,535
2,403
17,830
6,902
468
5,855
11,670
39,968
0
W
Cthulhu
12,730
567
4,387
3,537
21,971
37,298
355
7,025
14,946
23,479
0
W
Hades
17,469
2,868
2,044
4,243
16,911
19,768
1,497
5,676
11,235
24,992
0
W
Ah Muzen Cab
Nukezu01
Ah Muzen Cab
27,877
12,220
2,138
8,528
17,381
8,984
3,883
5,869
11,512
0
58,030
L
Nemesis
Traysi
Nemesis
11,422
4,093
831
9,107
31,159
18,760
741
8,204
22,547
0
15,137
L
Ne Zha
ZeroSeven
Ne Zha
19,050
2,379
949
2,685
15,552
13,869
429
4,794
10,584
0
41,468
W
Chiron
moonkimmo1
Chiron
21,751
8,299
4,830
3,845
17,743
8,201
882
6,827
10,916
0
35,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,342
Gold Earned
60,251
168
Minions Killed
184
0
Camps Cleared
0
1,210,487
Distance Traveled
1,364,437
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,707
647
54
4
0
235,526
1
L
Sol
9,581
639
23
2
0
228,169
0
W
Chernobog
10,771
718
32
2
0
257,669
2
L
Ah Puch
11,202
747
43
3
0
232,024
1
W
Cthulhu
12,528
835
16
1
0
284,459
0
W
Hades
12,827
855
27
2
0
260,502
0
W
Ah Muzen Cab
12,695
846
65
4
0
271,190
1
L
Nemesis
11,526
768
18
1
0
252,056
4
L
Ne Zha
11,326
755
30
2
0
262,712
1
W
Chiron
11,430
762
44
3
0
290,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role