Player Matchup

Morgan Le Fay
Morgan Le Fay
H3avenx11x
Morgan Le Fay
Level 16
God Stats
1W - 2L
1,139 SR
Queue Stats
33W - 25L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
TynehWinky
Danzaburou
Level 54
God Stats
18W - 13L
1,214 SR
Queue Stats
34W - 37L
1,259 Elo+
Party 1
Nox
Nox
XxRazielxX1986
Nox
Level 62
God Stats
3W - 7L
1,370 SR
Queue Stats
291W - 465L
1,263 Elo+
Solo
Team Averages
Level 44
1,241 SR
1,285 Elo+

VS

Team Averages
Level 78
1,631 SR
1,634 Elo+
Serqet
Serqet
BrazenPond88
Serqet
Level 158
God Stats
21W - 9L
1,571 SR
Queue Stats
256W - 232L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
Elie92929
Baron Samedi
Level 29
God Stats
1W - 0L
1,821 SR
Queue Stats
5W - 2L
1,550 Elo+
Party 2
Thanatos
Thanatos
IllegibleDrip59
Thanatos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H3avenx11x
Morgan Le Fay
10
0 / 4 / 1
6,116
612
9,936
9,821
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TynehWinky
Danzaburou
11
2 / 5 / 1
6,844
684
2,885
9,247
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 2
6,374
637
2,201
6,892
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 0 / 8
8,777
878
4,877
10,669
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Elie92929
Baron Samedi
12
4 / 1 / 5
8,047
805
8,811
8,047
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
14
5 / 2 / 5
8,751
875
8,700
8,789
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
0
8
6
W
Baron Samedi
Elie92929
Baron Samedi
4
1
5
6.5
L
Morgan Le Fay
H3avenx11x
Morgan Le Fay
0
4
1
0.13
W
Thanatos
5
2
5
3.75
L
Danzaburou
TynehWinky
Danzaburou
2
5
1
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,022
Damage
22,388
25,960
Taken
27,505
8,175
Mitigated
20,383
2,845
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,877
400
0
3,654
10,669
11,499
211
4,494
6,175
167
15,026
W
Baron Samedi
Elie92929
Baron Samedi
8,811
665
666
2,721
8,047
4,278
698
4,317
3,730
35,648
0
L
Morgan Le Fay
H3avenx11x
Morgan Le Fay
9,936
337
50
1,299
9,821
3,142
0
3,932
5,541
17,411
0
W
Thanatos
8,700
2,681
0
8,040
8,789
4,606
2,311
3,435
5,354
0
38,487
L
Danzaburou
TynehWinky
Danzaburou
2,885
904
0
856
9,247
2,601
0
2,496
6,625
0
16,029
L
2,201
391
0
640
6,892
2,432
0
2,596
4,177
14,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,334
Gold Earned
25,575
86
Minions Killed
128
0
Camps Cleared
0
474,179
Distance Traveled
603,758
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,777
878
17
2
0
199,599
3
W
Baron Samedi
8,047
805
39
4
0
191,149
1
L
Morgan Le Fay
6,116
612
10
1
0
182,480
4
W
Thanatos
8,751
875
72
7
0
213,010
3
L
Danzaburou
6,844
684
40
4
0
153,111
1
L
Nox
6,374
637
36
4
0
138,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role