Player Matchup

Chronos
Chronos
ApoloCreed15618
Chronos
Level 105
God Stats
8W - 4L
1,723 SR
Queue Stats
301W - 286L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
BolilloDuro4305
Ne Zha
Level 144
God Stats
3W - 7L
1,462 SR
Queue Stats
715W - 721L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
malik10525
Aphrodite
Level 126
God Stats
13W - 18L
1,443 SR
Queue Stats
220W - 232L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
speedydaturtle10
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 124L
1,347 Elo+
Party 3
Horus
Horus
spicy_water09
Horus
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 96L
1,265 Elo+
Party 3
Team Averages
Level 117
1,526 SR
1,373 Elo+

VS

Team Averages
Level 105
1,578 SR
1,434 Elo+
Baron Samedi
Baron Samedi
ICYplagueD0c
Baron Samedi
Level 68
God Stats
5W - 2L
1,502 SR
Queue Stats
116W - 131L
1,439 Elo+
Party 1
Medusa
Medusa
IrishGiant375
Medusa
Level 122
God Stats
3W - 1L
1,717 SR
Queue Stats
75W - 92L
1,444 Elo+
Party 1
Izanami
Izanami
Ms Lys x
Izanami
Level 128
God Stats
48W - 33L
1,555 SR
Queue Stats
193W - 204L
1,460 Elo+
Solo
Serqet
Serqet
Syno5537
Serqet
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 225L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
TheSkyyDolphin
Zhong Kui
Level 136
God Stats
5W - 3L
1,619 SR
Queue Stats
95W - 114L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 12
18,169
551
29,853
40,092
19,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 7
18,187
551
20,568
36,204
20,453
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
malik10525
Aphrodite
20
5 / 7 / 15
16,331
495
24,424
34,208
25,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
speedydaturtle10
Ah Muzen Cab
20
6 / 9 / 9
16,371
496
25,753
33,375
17,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 20
16,026
486
16,774
43,290
70,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ICYplagueD0c
Baron Samedi
20
5 / 6 / 9
16,733
507
27,283
28,560
15,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 9 / 7
14,756
447
24,877
36,078
14,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Ms Lys x
Izanami
20
5 / 8 / 3
19,600
594
16,143
28,281
12,766
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
Syno5537
Serqet
20
8 / 7 / 8
16,897
512
23,827
29,698
14,491
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TheSkyyDolphin
Zhong Kui
20
10 / 6 / 9
17,800
539
44,378
39,119
43,384
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
67
36
Kills
31
31
Deaths
36
63
Assists
36
Player
Kills
Deaths
Assists
KDA
L
12
4
12
4.5
L
9
7
7
1.79
W
Baron Samedi
ICYplagueD0c
Baron Samedi
5
6
9
1.58
W
3
9
7
0.72
W
Izanami
Ms Lys x
Izanami
5
8
3
0.81
W
Serqet
Syno5537
Serqet
8
7
8
1.71
W
Zhong Kui
TheSkyyDolphin
Zhong Kui
10
6
9
2.42
L
Aphrodite
malik10525
Aphrodite
5
7
15
1.79
L
Ah Muzen Cab
speedydaturtle10
Ah Muzen Cab
6
9
9
1.17
L
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,372
Damage
136,508
187,169
Taken
161,736
154,098
Mitigated
100,332
70,181
Healing
46,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,853
12,017
0
18,238
40,092
19,415
5,383
16,200
21,680
165,674
4,657
L
20,568
5,618
0
8,864
36,204
20,453
5,861
9,516
25,939
0
155,232
W
Baron Samedi
ICYplagueD0c
Baron Samedi
27,283
1,995
4,279
7,708
28,560
15,338
712
7,377
21,131
134,096
0
W
24,877
11,332
0
11,466
36,078
14,353
1,792
12,478
23,256
0
115,037
W
Izanami
Ms Lys x
Izanami
16,143
11,573
0
4,474
28,281
12,766
20,527
9,535
18,107
0
185,613
W
Serqet
Syno5537
Serqet
23,827
7,267
0
1,389
29,698
14,491
790
9,719
19,757
0
138,994
W
Zhong Kui
TheSkyyDolphin
Zhong Kui
44,378
4,280
233
16,808
39,119
43,384
1,426
14,727
24,111
128,819
5,474
L
Aphrodite
malik10525
Aphrodite
24,424
2,625
9,118
17,336
34,208
25,590
604
9,526
24,078
109,333
0
L
Ah Muzen Cab
speedydaturtle10
Ah Muzen Cab
25,753
10,212
0
3,089
33,375
17,765
1,115
16,306
17,069
150
136,545
L
16,774
6,868
4,056
9,480
43,290
70,875
175
19,832
22,864
657
67,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,084
Gold Earned
85,786
814
Minions Killed
922
0
Camps Cleared
0
2,878,813
Distance Traveled
2,655,422
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
18,169
551
202
6
0
615,502
1
L
Ne Zha
18,187
551
198
6
0
589,629
4
W
Baron Samedi
16,733
507
188
6
0
508,121
4
W
Medusa
14,756
447
133
4
0
499,940
8
W
Izanami
19,600
594
308
9
0
456,419
4
W
Serqet
16,897
512
144
4
0
653,405
1
W
Zhong Kui
17,800
539
149
5
0
537,537
9
L
Aphrodite
16,331
495
180
5
0
527,206
3
L
Ah Muzen Cab
16,371
496
158
5
0
516,287
2
L
Horus
16,026
486
76
2
0
630,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role