Player Matchup

Bacchus
Bacchus
Attemper
Bacchus
Level 108
God Stats
2W - 2L
1,671 SR
Queue Stats
106W - 79L
1,693 Elo+
Solo
Merlin
Merlin
IDrxgx
Merlin
Level 127
God Stats
1W - 1L
1,362 SR
Queue Stats
56W - 50L
1,672 Elo+
Solo
Ne Zha
Ne Zha
KÃLZ
Ne Zha
Level 123
God Stats
1W - 1L
1,834 SR
Queue Stats
92W - 77L
1,714 Elo+
Solo
Bellona
Bellona
LoiteringInLane
Bellona
Level 124
God Stats
3W - 1L
1,508 SR
Queue Stats
184W - 181L
1,618 Elo+
Solo
Neith
Neith
wexblind
Neith
Level 159
God Stats
1W - 1L
1,378 SR
Queue Stats
46W - 38L
1,636 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,667 Elo+

VS

Team Averages
Level 128
1,541 SR
1,622 Elo+
Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ashin Oath
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 146L
1,556 Elo+
Solo
Bacchus
Bacchus
EltonImortal
Bacchus
Level 84
God Stats
13W - 8L
1,603 SR
Queue Stats
89W - 69L
1,690 Elo+
Solo
Neith
Neith
Paіn
Neith
Level 154
God Stats
7W - 5L
1,602 SR
Queue Stats
787W - 591L
1,811 Elo+
Solo
Zeus
Zeus
ΔBOSSΔ
Zeus
Level 158
God Stats
0W - 3L
1,501 SR
Queue Stats
38W - 35L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Attemper
Bacchus
12
2 / 1 / 7
8,235
515
6,847
14,184
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
IDrxgx
Merlin
15
3 / 2 / 3
8,983
561
5,155
7,544
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
KÃLZ
Ne Zha
13
0 / 1 / 5
7,759
485
5,338
11,849
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 2
9,665
604
9,960
9,894
10,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
wexblind
Neith
14
3 / 4 / 2
8,713
545
9,151
14,205
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 0
7,718
482
3,111
12,217
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Ashin Oath
Gilgamesh
11
0 / 2 / 0
6,869
429
2,575
11,759
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
EltonImortal
Bacchus
11
3 / 3 / 0
7,003
438
4,858
11,423
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Paіn
Neith
14
2 / 4 / 2
8,145
509
14,671
16,720
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
14
0 / 2 / 2
7,810
488
10,168
7,379
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
8
8
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
L
Gilgamesh
Ashin Oath
Gilgamesh
0
2
0
0
W
Bacchus
Attemper
Bacchus
2
1
7
5.5
L
Bacchus
EltonImortal
Bacchus
3
3
0
1
W
Merlin
IDrxgx
Merlin
3
2
3
2.25
W
Ne Zha
KÃLZ
Ne Zha
0
1
5
2.5
W
5
0
2
6
L
Neith
Paіn
Neith
2
4
2
0.75
W
Neith
wexblind
Neith
3
4
2
1
L
Zeus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
35,383
57,676
Taken
59,498
42,621
Mitigated
34,925
17,288
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,111
834
0
2,139
12,217
5,841
0
2,248
9,969
0
59,868
L
Gilgamesh
Ashin Oath
Gilgamesh
2,575
826
0
3,957
11,759
7,197
0
0
11,759
0
40,890
W
Bacchus
Attemper
Bacchus
6,847
909
317
5,151
14,184
16,060
165
4,477
9,368
27,343
0
L
Bacchus
EltonImortal
Bacchus
4,858
382
0
2,675
11,423
12,849
0
3,484
7,939
21,223
0
W
Merlin
IDrxgx
Merlin
5,155
386
0
250
7,544
3,172
0
4,399
3,145
71,728
0
W
Ne Zha
KÃLZ
Ne Zha
5,338
1,571
0
1,240
11,849
7,958
0
4,525
7,324
0
62,875
W
9,960
4,022
0
5,425
9,894
10,215
641
641
9,253
0
63,180
L
Neith
Paіn
Neith
14,671
8,964
0
9,489
16,720
6,146
0
4,107
12,613
0
73,445
W
Neith
wexblind
Neith
9,151
4,059
0
4,905
14,205
5,216
1,152
617
13,560
0
77,433
L
Zeus
10,168
857
0
846
7,379
2,892
0
2,163
5,216
86,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
37,545
524
Minions Killed
497
0
Camps Cleared
0
1,486,478
Distance Traveled
1,447,632
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,718
482
110
7
0
353,517
4
L
Gilgamesh
6,869
429
88
6
0
267,705
0
W
Bacchus
8,235
515
28
2
0
327,854
4
L
Bacchus
7,003
438
34
2
0
296,432
8
W
Merlin
8,983
561
132
8
0
273,446
6
W
Ne Zha
7,759
485
101
6
0
337,243
5
W
Bellona
9,665
604
136
9
0
292,892
3
L
Neith
8,145
509
110
7
0
250,940
1
W
Neith
8,713
545
127
8
0
255,043
2
L
Zeus
7,810
488
155
10
0
279,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role