Player Matchup

Zeus
Zeus
Atombomb235
Zeus
Level 24
God Stats
1W - 2L
1,382 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaliciousPeaches
Tsukuyomi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 307L
1,518 Elo+
Solo
King Arthur
King Arthur
OniPoizo
King Arthur
Level 61
God Stats
21W - 23L
1,447 SR
Queue Stats
31W - 39L
1,365 Elo+
Party 1
Team Averages
Level 76
1,443 SR
1,392 Elo+

VS

Team Averages
Level 141
1,418 SR
1,435 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
LEG beetleink0
Loki
Level 127
God Stats
1W - 3L
1,368 SR
Queue Stats
77W - 69L
1,564 Elo+
Party 2
Poseidon
Poseidon
REDRUMKILL
Poseidon
Level 160
God Stats
2W - 9L
1,386 SR
Queue Stats
23W - 47L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,085
644
4,187
8,649
2,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
12
1 / 4 / 2
7,950
723
5,574
11,799
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
OniPoizo
King Arthur
13
2 / 2 / 1
8,044
731
7,180
13,025
9,953
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 0 / 8
8,674
789
11,314
9,671
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 5
8,983
817
9,069
9,856
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
REDRUMKILL
Poseidon
13
5 / 2 / 2
8,781
798
6,335
8,930
3,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
10
10
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
8
5
L
0
4
3
0.38
W
4
1
5
6.5
L
Tsukuyomi
1
4
2
0.5
L
King Arthur
OniPoizo
King Arthur
2
2
1
1.25
W
Poseidon
REDRUMKILL
Poseidon
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,941
Damage
26,718
33,473
Taken
28,457
18,158
Mitigated
12,614
5,346
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,314
4,128
0
4,834
9,671
4,454
1,344
2,471
7,200
0
44,808
L
4,187
800
0
451
8,649
2,622
0
1,321
7,037
20,344
0
W
9,069
1,834
0
3,414
9,856
4,736
990
878
8,978
0
31,207
L
Tsukuyomi
5,574
1,194
0
2,930
11,799
5,583
0
2,499
8,694
0
22,786
L
King Arthur
OniPoizo
King Arthur
7,180
258
0
1,965
13,025
9,953
0
2,222
10,552
250
27,034
W
Poseidon
REDRUMKILL
Poseidon
6,335
1,413
0
2,113
8,930
3,424
1,024
1,361
7,569
31,133
3,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
26,438
85
Minions Killed
152
0
Camps Cleared
0
659,029
Distance Traveled
635,549
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,674
789
69
6
0
206,588
2
L
Zeus
7,085
644
38
3
0
198,026
0
W
Loki
8,983
817
33
3
0
233,996
1
L
Tsukuyomi
7,950
723
19
2
0
211,200
1
L
King Arthur
8,044
731
28
3
0
249,803
0
W
Poseidon
8,781
798
50
5
0
194,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role