Player Matchup

Fafnir
Fafnir
Alreedus
Fafnir
Level 146
God Stats
2W - 1L
1,496 SR
Queue Stats
44W - 44L
1,524 Elo+
Party 4
Skadi
Skadi
FIRULA1S
Skadi
Level 129
God Stats
2W - 4L
1,609 SR
Queue Stats
58W - 66L
1,427 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Lockenuz
Morgan Le Fay
Level 39
God Stats
4W - 3L
1,395 SR
Queue Stats
148W - 136L
1,530 Elo+
Solo
Thor
Thor
SketchyNoodles
Thor
Level 140
God Stats
20W - 12L
1,664 SR
Queue Stats
1,547W - 1,417L
1,594 Elo+
Party 1
Thanatos
Thanatos
rykieleigh
Thanatos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 98L
1,567 Elo+
Party 1
Team Averages
Level 96
1,533 SR
1,528 Elo+

VS

Team Averages
Level 51
1,484 SR
1,474 Elo+
Anubis
Anubis
Azeloo
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Hun Batz
Hun Batz
GlitchDraco
Hun Batz
Level 145
God Stats
1W - 1L
1,813 SR
Queue Stats
81W - 88L
1,507 Elo+
Party 2
Cerberus
Cerberus
LtThunderDan
Cerberus
Level 31
God Stats
1W - 4L
1,225 SR
Queue Stats
7W - 10L
1,282 Elo+
Party 3
Mulan
Mulan
Romayshon56
Mulan
Level 49
God Stats
4W - 4L
1,539 SR
Queue Stats
106W - 104L
1,572 Elo+
Solo
Artemis
Artemis
VoteableMango
Artemis
Level 27
God Stats
1W - 1L
1,343 SR
Queue Stats
6W - 9L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alreedus
Fafnir
17
7 / 2 / 6
12,321
560
8,790
18,747
28,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
FIRULA1S
Skadi
19
4 / 2 / 13
12,631
574
15,678
16,348
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Lockenuz
Morgan Le Fay
18
3 / 2 / 6
11,436
520
13,474
12,699
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 0 / 10
13,055
593
17,843
15,075
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
rykieleigh
Thanatos
18
7 / 3 / 11
12,569
571
18,928
22,453
20,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azeloo
Anubis
16
2 / 5 / 3
9,782
445
8,625
16,902
8,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
GlitchDraco
Hun Batz
15
2 / 10 / 3
9,527
433
8,825
23,940
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
LtThunderDan
Cerberus
13
2 / 4 / 6
8,904
405
7,112
20,870
19,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 2
9,046
411
11,538
16,710
10,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
13
1 / 8 / 1
8,633
392
7,237
16,549
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
32
Kills
9
9
Deaths
32
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Alreedus
Fafnir
7
2
6
5
L
Anubis
Azeloo
Anubis
2
5
3
0.7
W
Skadi
FIRULA1S
Skadi
4
2
13
5.25
L
Hun Batz
GlitchDraco
Hun Batz
2
10
3
0.35
W
Morgan Le Fay
Lockenuz
Morgan Le Fay
3
2
6
3
L
Cerberus
LtThunderDan
Cerberus
2
4
6
1.25
L
2
5
2
0.6
W
11
0
10
16
L
Artemis
1
8
1
0.19
W
Thanatos
rykieleigh
Thanatos
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,713
Damage
43,337
85,322
Taken
94,971
70,022
Mitigated
51,164
36,731
Healing
22,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Alreedus
Fafnir
8,790
1,482
0
5,108
18,747
28,087
594
4,969
13,729
43,640
0
L
Anubis
Azeloo
Anubis
8,625
394
27
5,608
16,902
8,405
0
8,181
8,558
75,143
0
W
Skadi
FIRULA1S
Skadi
15,678
5,848
0
1,994
16,348
8,415
10,669
5,046
11,302
0
130,192
L
Hun Batz
GlitchDraco
Hun Batz
8,825
2,758
0
3,764
23,940
7,589
0
3,528
19,921
0
62,000
W
Morgan Le Fay
Lockenuz
Morgan Le Fay
13,474
1,491
210
3,407
12,699
5,915
1,471
4,126
8,525
99,251
0
L
Cerberus
LtThunderDan
Cerberus
7,112
374
0
4,198
20,870
19,550
0
8,137
12,180
32,645
208
L
11,538
2,691
0
6,047
16,710
10,850
0
838
15,136
0
48,834
W
17,843
3,089
0
6,782
15,075
7,503
864
972
14,103
0
114,827
L
Artemis
7,237
2,370
0
2,827
16,549
4,770
0
1,580
14,383
0
48,154
W
Thanatos
rykieleigh
Thanatos
18,928
6,218
0
19,230
22,453
20,102
119
1,551
20,164
0
82,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,012
Gold Earned
45,892
657
Minions Killed
453
0
Camps Cleared
0
2,149,759
Distance Traveled
1,627,695
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,321
560
52
2
0
428,289
3
L
Anubis
9,782
445
118
5
0
357,409
8
W
Skadi
12,631
574
182
8
0
393,297
3
L
Hun Batz
9,527
433
85
4
0
354,322
2
W
Morgan Le Fay
11,436
520
137
6
0
419,951
4
L
Cerberus
8,904
405
80
4
0
394,645
13
L
Mulan
9,046
411
81
4
0
246,466
3
W
Thor
13,055
593
154
7
0
469,954
2
L
Artemis
8,633
392
89
4
0
274,853
2
W
Thanatos
12,569
571
132
6
0
438,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role