Player Matchup

Rama
Rama
DoritoBurrito2
Rama
Level 143
God Stats
4W - 1L
1,762 SR
Queue Stats
146W - 143L
1,586 Elo+
Solo
Bacchus
Bacchus
KingFella
Bacchus
Level 51
God Stats
4W - 0L
1,706 SR
Queue Stats
4W - 2L
1,481 Elo+
Party 1
Lancelot
Lancelot
MadnessDragon
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,420 Elo+
Party 1
Team Averages
Level 80
1,656 SR
1,495 Elo+

VS

Team Averages
Level 57
1,424 SR
1,445 Elo+
Neith
Neith
Moshpit2190
Neith
Level 75
God Stats
23W - 34L
1,440 SR
Queue Stats
273W - 419L
1,438 Elo+
Solo
Geb
Geb
easyearl
Geb
Level 37
God Stats
2W - 3L
1,532 SR
Queue Stats
19W - 20L
1,458 Elo+
Solo
Thoth
Thoth
мαjσя301
Thoth
Level 59
God Stats
0W - 2L
1,301 SR
Queue Stats
15W - 24L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 2
12,022
859
15,325
11,868
5,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
KingFella
Bacchus
15
1 / 1 / 8
9,626
688
6,405
11,813
16,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
MadnessDragon
Lancelot
16
1 / 2 / 9
9,974
712
9,112
12,243
8,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,381
670
9,079
11,851
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 2
9,615
687
5,377
13,729
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 0
9,078
648
6,599
9,302
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Bacchus
KingFella
Bacchus
1
1
8
5
W
Lancelot
MadnessDragon
Lancelot
1
2
9
2.75
L
1
2
2
1
L
1
3
2
0.67
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
21,055
35,924
Taken
34,882
30,271
Mitigated
25,016
12,153
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,325
9,983
0
7,847
11,868
5,496
2,351
3,987
7,881
0
85,462
W
Bacchus
KingFella
Bacchus
6,405
672
0
1,476
11,813
16,260
319
3,641
8,172
19,269
0
W
Lancelot
MadnessDragon
Lancelot
9,112
1,980
0
2,830
12,243
8,515
385
4,442
7,623
0
41,111
L
9,079
4,100
0
1,991
11,851
5,611
171
1,683
10,168
0
52,608
L
5,377
716
0
1,732
13,729
15,628
0
2,527
11,202
15,254
0
L
6,599
479
0
165
9,302
3,777
28
2,261
7,041
34,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
28,074
205
Minions Killed
174
0
Camps Cleared
0
860,958
Distance Traveled
791,476
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,022
859
125
9
0
254,836
2
W
Bacchus
9,626
688
25
2
0
258,409
0
W
Lancelot
9,974
712
55
4
0
347,713
3
L
Neith
9,381
670
78
6
0
251,475
0
L
Geb
9,615
687
27
2
0
282,019
2
L
Thoth
9,078
648
69
5
0
257,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role