Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Basiksz
Fenrir
Level 120
God Stats
5W - 10L
1,439 SR
Queue Stats
292W - 274L
1,514 Elo+
Party 3
Odin
Odin
ThunderDong3000
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,525 Elo+
Solo
Izanami
Izanami
Белотас
Izanami
Level 65
God Stats
72W - 78L
1,488 SR
Queue Stats
118W - 131L
1,427 Elo+
Party 4
Team Averages
Level 97
1,485 SR
1,493 Elo+

VS

Team Averages
Level 108
1,587 SR
1,614 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Kennydy76
Terra
Level 126
God Stats
10W - 1L
1,850 SR
Queue Stats
292W - 94L
1,808 Elo+
Party 1
Camazotz
Camazotz
Norleras2702
Camazotz
Level 20
God Stats
8W - 0L
1,948 SR
Queue Stats
78W - 9L
1,965 Elo+
Party 1
Bastet
Bastet
ShiroganeTakashi
Bastet
Level 124
God Stats
1W - 0L
1,139 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 7 / 3
10,169
1,017
16,064
18,894
12,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
 
Hel
15
1 / 9 / 5
9,903
990
4,278
21,083
11,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Basiksz
Fenrir
15
2 / 10 / 2
9,503
950
14,087
19,850
7,417
15
1 / 3 / 4
9,732
973
11,595
14,714
14,915
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 13 / 5
10,037
1,004
21,772
25,952
9,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

40

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 2 / 26
12,103
1,210
25,190
16,620
10,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
18
6 / 2 / 29
11,334
1,133
18,536
16,679
20,300
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
Kennydy76
Terra
18
4 / 0 / 32
11,362
1,136
16,746
14,749
20,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Norleras2702
Camazotz
17
9 / 2 / 19
11,215
1,122
17,902
13,766
7,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 0 / 15
13,568
1,357
18,845
10,019
5,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
163
6
Kills
42
42
Deaths
6
19
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
7
3
0.36
L
Hel
 
Hel
1
9
5
0.39
W
Anubis
 
Anubis
10
2
26
11.5
W
Chaac
 
Chaac
6
2
29
10.25
L
Fenrir
Basiksz
Fenrir
2
10
2
0.3
W
Terra
Kennydy76
Terra
4
0
32
20
W
Camazotz
Norleras2702
Camazotz
9
2
19
9.25
W
13
0
15
20.5
L
1
3
4
1
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,796
Damage
97,219
100,493
Taken
71,833
55,707
Mitigated
64,277
16,156
Healing
28,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,064
3,840
1,381
2,119
18,894
12,793
0
8,545
10,212
37,859
0
L
Hel
 
Hel
4,278
290
6,096
5,059
21,083
11,478
0
7,718
12,991
13,186
0
W
Anubis
 
Anubis
25,190
1,674
1,546
8,014
16,620
10,582
0
3,427
13,193
43,358
0
W
Chaac
 
Chaac
18,536
3,038
435
4,590
16,679
20,300
0
3,712
12,967
545
36,195
L
Fenrir
Basiksz
Fenrir
14,087
3,746
0
692
19,850
7,417
0
10,022
9,554
0
16,846
W
Terra
Kennydy76
Terra
16,746
2,488
3,908
2,888
14,749
20,054
0
4,197
10,552
26,047
0
W
Camazotz
Norleras2702
Camazotz
17,902
9,119
0
5,539
13,766
7,560
0
5,194
8,572
0
25,481
W
18,845
6,326
0
1,985
10,019
5,781
0
3,812
6,207
0
42,249
L
11,595
1,274
0
0
14,714
14,915
0
5,559
8,888
0
22,254
L
21,772
13,019
215
594
25,952
9,104
0
10,635
15,138
0
48,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,344
Gold Earned
59,582
174
Minions Killed
188
4
Camps Cleared
10
845,708
Distance Traveled
1,049,099
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,169
1,017
58
6
2
159,520
0
L
Hel
9,903
990
18
2
0
173,932
0
W
Anubis
12,103
1,210
44
4
3
176,922
0
W
Chaac
11,334
1,133
48
5
0
204,851
2
L
Fenrir
9,503
950
9
1
1
175,752
3
W
Terra
11,362
1,136
19
2
1
225,976
6
W
Camazotz
11,215
1,122
18
2
4
196,772
2
W
Bastet
13,568
1,357
59
6
2
244,578
2
L
Odin
9,732
973
29
3
1
197,720
1
L
Izanami
10,037
1,004
60
6
0
138,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role