Player Matchup

Susano
Susano
GentleG
Susano
Level 120
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 5L
1,516 Elo+
Solo
Horus
Horus
MilkySlub
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,582 Elo+
Solo
Tiamat
Tiamat
PaleozoicRelict
Tiamat
Level 159
God Stats
300W - 326L
1,562 SR
Queue Stats
397W - 401L
1,546 Elo+
Solo
Cerberus
Cerberus
Syrup1080
Cerberus
Level 112
God Stats
2W - 5L
1,486 SR
Queue Stats
25W - 34L
1,590 Elo+
Party 1
Ishtar
Ishtar
huskly90
Ishtar
Level 129
God Stats
9W - 20L
1,500 SR
Queue Stats
27W - 38L
1,550 Elo+
Party 1
Team Averages
Level 121
1,554 SR
1,557 Elo+

VS

Team Averages
Level 120
1,531 SR
1,557 Elo+
Horus
Horus
Bukubukuchaguma
Horus
Level 85
God Stats
11W - 6L
1,667 SR
Queue Stats
37W - 43L
1,498 Elo+
Solo
Medusa
Medusa
Gly-Xing
Medusa
Level 155
God Stats
42W - 23L
1,630 SR
Queue Stats
714W - 697L
1,530 Elo+
Solo
Ares
Ares
JimmYospry
Ares
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 182L
1,527 Elo+
Solo
Nu Wa
Nu Wa
m dudey
Nu Wa
Level 160
God Stats
1W - 1L
1,307 SR
Queue Stats
55W - 30L
1,670 Elo+
Solo
Jormungandr
Jormungandr
xirishbeandip
Jormungandr
Level 108
God Stats
1W - 0L
1,550 SR
Queue Stats
12W - 9L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GentleG
Susano
15
0 / 5 / 5
9,263
926
13,291
16,818
6,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Horus
MilkySlub
Horus
15
0 / 4 / 5
9,074
907
8,195
16,010
14,392
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 5
9,330
933
15,102
14,891
12,177
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Syrup1080
Cerberus
15
3 / 2 / 3
10,932
1,093
8,369
16,588
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
huskly90
Ishtar
15
3 / 3 / 3
10,008
1,001
19,547
15,017
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

190

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 14
10,463
1,046
8,214
15,728
17,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Gly-Xing
Medusa
16
7 / 2 / 8
11,261
1,126
16,807
13,430
6,718
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 13
11,127
1,113
9,498
16,930
22,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
m dudey
Nu Wa
17
5 / 0 / 11
11,438
1,144
25,420
6,007
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
xirishbeandip
Jormungandr
16
5 / 3 / 10
10,462
1,046
15,182
19,641
23,757
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
6
Kills
18
18
Deaths
6
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
Susano
GentleG
Susano
0
5
5
0.5
W
Medusa
Gly-Xing
Medusa
7
2
8
5.5
W
1
0
13
7.5
L
Horus
MilkySlub
Horus
0
4
5
0.63
L
0
4
5
0.63
L
Cerberus
Syrup1080
Cerberus
3
2
3
2.25
L
Ishtar
huskly90
Ishtar
3
3
3
1.5
W
Nu Wa
m dudey
Nu Wa
5
0
11
10.5
W
Jormungandr
xirishbeandip
Jormungandr
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,504
Damage
75,121
79,324
Taken
71,736
56,029
Mitigated
73,439
14,530
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,214
3,614
8,514
6,722
15,728
17,417
0
4,778
10,950
0
12,266
L
Susano
GentleG
Susano
13,291
2,008
0
50
16,818
6,821
0
9,157
7,441
0
31,562
W
Medusa
Gly-Xing
Medusa
16,807
4,771
0
0
13,430
6,718
0
5,082
8,348
0
36,416
W
9,498
1,125
0
4,254
16,930
22,255
0
6,811
10,119
19,402
0
L
Horus
MilkySlub
Horus
8,195
3,954
1,791
3,602
16,010
14,392
0
11,062
4,652
0
14,983
L
15,102
2,149
0
1,402
14,891
12,177
0
9,511
5,180
50,247
0
L
Cerberus
Syrup1080
Cerberus
8,369
208
0
5,035
16,588
16,667
0
10,449
5,845
17,855
0
L
Ishtar
huskly90
Ishtar
19,547
10,808
0
2,650
15,017
5,972
0
8,749
6,106
0
37,693
W
Nu Wa
m dudey
Nu Wa
25,420
6,969
448
1,477
6,007
3,292
0
3,040
2,967
57,428
0
W
Jormungandr
xirishbeandip
Jormungandr
15,182
3,137
256
674
19,641
23,757
0
3,760
15,881
30,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
54,751
190
Minions Killed
195
5
Camps Cleared
10
911,131
Distance Traveled
1,008,062
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,463
1,046
6
1
0
230,305
0
L
Susano
9,263
926
40
4
1
190,064
0
W
Medusa
11,261
1,126
47
5
4
214,839
2
W
Ares
11,127
1,113
18
2
2
193,223
2
L
Horus
9,074
907
14
1
1
183,073
0
L
Tiamat
9,330
933
81
8
2
193,982
0
L
Cerberus
10,932
1,093
21
2
0
183,338
0
L
Ishtar
10,008
1,001
34
3
1
160,674
0
W
Nu Wa
11,438
1,144
90
9
3
193,356
0
W
Jormungandr
10,462
1,046
34
3
1
176,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role