Player Matchup

King Arthur
King Arthur
FTNS
King Arthur
Level 76
God Stats
8W - 9L
1,619 SR
Queue Stats
63W - 58L
1,580 Elo+
Party 1
Susano
Susano
KINGxSKORCH
Susano
Level 156
God Stats
2W - 0L
1,754 SR
Queue Stats
605W - 612L
1,536 Elo+
Party 3
Atlas
Atlas
LILJOEY226963
Atlas
Level 15
God Stats
1W - 1L
1,367 SR
Queue Stats
9W - 6L
1,543 Elo+
Party 3
Izanami
Izanami
SippinHotcoco
Izanami
Level 27
God Stats
9W - 1L
1,779 SR
Queue Stats
45W - 37L
1,638 Elo+
Party 1
Baba Yaga
Baba Yaga
xmasterxyoda
Baba Yaga
Level 141
God Stats
11W - 14L
1,604 SR
Queue Stats
209W - 220L
1,496 Elo+
Party 3
Team Averages
Level 83
1,625 SR
1,559 Elo+

VS

Team Averages
Level 94
1,436 SR
1,370 Elo+
Baron Samedi
Baron Samedi
Seccko
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
TqcoTime
Danzaburou
Level 108
God Stats
0W - 2L
1,180 SR
Queue Stats
2W - 8L
1,160 Elo+
Party 2
Mercury
Mercury
TwoMatoe
Mercury
Level 124
God Stats
1W - 3L
1,400 SR
Queue Stats
18W - 15L
1,574 Elo+
Party 2
Maui
Maui
XxWishm4sterxX
Maui
Level 79
God Stats
8W - 5L
1,677 SR
Queue Stats
15W - 12L
1,431 Elo+
Solo
Guan Yu
Guan Yu
robandvirg
Guan Yu
Level 154
God Stats
1W - 3L
1,423 SR
Queue Stats
81W - 92L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FTNS
King Arthur
16
6 / 0 / 2
10,541
620
12,773
11,914
11,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
15
3 / 1 / 6
9,275
546
7,621
14,811
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
3 / 0 / 6
8,896
523
6,271
13,944
12,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
15
3 / 2 / 2
9,858
580
6,809
11,293
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
xmasterxyoda
Baba Yaga
15
3 / 0 / 6
9,415
554
10,586
6,424
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Seccko
Baron Samedi
12
0 / 3 / 0
7,257
427
4,820
7,853
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TqcoTime
Danzaburou
14
3 / 2 / 0
8,692
511
6,725
10,978
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
TwoMatoe
Mercury
14
0 / 3 / 2
8,159
480
9,064
15,867
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 4 / 2
6,743
397
2,778
13,600
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
robandvirg
Guan Yu
10
0 / 6 / 0
6,617
389
4,762
15,652
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
3
3
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FTNS
King Arthur
6
0
2
7
W
Susano
3
1
6
6
W
3
0
6
6
L
Baron Samedi
Seccko
Baron Samedi
0
3
0
0
W
Izanami
3
2
2
2
L
Danzaburou
TqcoTime
Danzaburou
3
2
0
1.5
L
Mercury
TwoMatoe
Mercury
0
3
2
0.33
L
0
4
2
0.25
L
Guan Yu
robandvirg
Guan Yu
0
6
0
0
W
Baba Yaga
xmasterxyoda
Baba Yaga
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,060
Damage
28,149
58,386
Taken
63,950
38,819
Mitigated
42,428
15,380
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FTNS
King Arthur
12,773
2,646
0
2,260
11,914
11,755
144
871
10,137
0
80,584
W
Susano
7,621
1,708
0
834
14,811
7,088
0
1,222
13,544
0
70,680
W
6,271
2,040
2,652
2,341
13,944
12,585
0
3,216
10,728
26,411
4,498
L
Baron Samedi
Seccko
Baron Samedi
4,820
283
179
648
7,853
3,487
132
5,596
2,257
44,796
0
W
Izanami
6,809
5,180
0
5,775
11,293
3,960
1,242
936
10,357
0
93,404
L
Danzaburou
TqcoTime
Danzaburou
6,725
2,510
0
5,536
10,978
3,947
1,668
2,108
8,870
0
65,310
L
Mercury
TwoMatoe
Mercury
9,064
4,814
0
2,069
15,867
6,361
0
2,811
13,056
0
80,244
L
2,778
635
0
1,342
13,600
11,485
0
5,743
7,857
17,356
0
L
Guan Yu
robandvirg
Guan Yu
4,762
828
448
6,292
15,652
17,148
0
37
15,615
0
30,821
W
Baba Yaga
xmasterxyoda
Baba Yaga
10,586
120
0
1,518
6,424
3,431
432
1,885
4,539
64,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
37,468
532
Minions Killed
410
0
Camps Cleared
0
1,700,876
Distance Traveled
1,603,149
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,541
620
131
8
0
345,124
5
W
Susano
9,275
546
103
6
0
381,378
4
W
Atlas
8,896
523
34
2
0
321,129
4
L
Baron Samedi
7,257
427
93
5
0
293,068
1
W
Izanami
9,858
580
154
9
0
294,541
2
L
Danzaburou
8,692
511
115
7
0
338,758
0
L
Mercury
8,159
480
122
7
0
377,659
3
L
Maui
6,743
397
28
2
0
334,721
3
L
Guan Yu
6,617
389
52
3
0
258,943
2
W
Baba Yaga
9,415
554
110
6
0
358,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role