Player Matchup

Shiva
Shiva
Richey_Rich322
Shiva
Level 156
God Stats
99W - 22L
1,827 SR
Queue Stats
855W - 330L
1,791 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ViableLockdown
Morgan Le Fay
Level 159
God Stats
45W - 15L
1,769 SR
Queue Stats
947W - 372L
1,737 Elo+
Party 1
Anhur
Anhur
batwingrules3013
Anhur
Level 159
God Stats
4W - 2L
1,662 SR
Queue Stats
332W - 287L
1,765 Elo+
Party 1
Team Averages
Level 158
1,753 SR
1,764 Elo+

VS

Team Averages
Level 130
1,514 SR
1,546 Elo+
Thor
Thor
SkilleX_Wise
Thor
Level 147
God Stats
1W - 2L
1,371 SR
Queue Stats
46W - 36L
1,479 Elo+
Solo
Chaac
Chaac
Task Webby
Chaac
Level 89
God Stats
6W - 4L
1,608 SR
Queue Stats
101W - 81L
1,566 Elo+
Party 2
Merlin
Merlin
TaskSaW
Merlin
Level 153
God Stats
3W - 3L
1,564 SR
Queue Stats
177W - 158L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,891
789
8,814
9,930
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ViableLockdown
Morgan Le Fay
13
3 / 0 / 6
7,628
763
9,794
6,623
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 3
8,263
826
4,124
7,897
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,656
666
5,794
8,755
3,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
10
0 / 3 / 0
6,178
618
6,828
9,265
6,357
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
TaskSaW
Merlin
10
1 / 2 / 0
6,494
649
5,100
7,735
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
4
1
0.13
L
Chaac
0
3
0
0
L
Merlin
TaskSaW
Merlin
1
2
0
0.5
W
Morgan Le Fay
ViableLockdown
Morgan Le Fay
3
0
6
6
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
17,722
24,450
Taken
25,755
15,766
Mitigated
12,023
10,386
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,814
1,683
1,124
5,083
9,930
8,996
133
2,086
7,844
0
20,903
L
5,794
855
0
605
8,755
3,054
0
3,086
5,669
0
22,938
L
Chaac
6,828
1,623
0
1,938
9,265
6,357
0
3,522
5,743
0
19,162
L
Merlin
TaskSaW
Merlin
5,100
362
0
1,510
7,735
2,612
0
3,206
4,529
24,018
0
W
Morgan Le Fay
ViableLockdown
Morgan Le Fay
9,794
1,395
0
2,273
6,623
3,182
529
1,610
5,013
42,129
0
W
4,124
1,726
0
1,906
7,897
3,588
600
1,444
6,453
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,782
Gold Earned
19,328
129
Minions Killed
110
0
Camps Cleared
0
577,825
Distance Traveled
484,179
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,891
789
20
2
0
201,008
3
L
Thor
6,656
666
40
4
0
165,632
1
L
Chaac
6,178
618
27
3
0
167,597
1
L
Merlin
6,494
649
43
4
0
150,950
1
W
Morgan Le Fay
7,628
763
71
7
0
200,024
2
W
Anhur
8,263
826
38
4
0
176,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role