Player Matchup

Sol
Sol
AshaelMori
Sol
Level 69
God Stats
2W - 4L
1,201 SR
Queue Stats
115W - 118L
1,470 Elo+
Solo
Tyr
Tyr
NetInstantane
Tyr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,370 Elo+
Party 2
Pele
Pele
SaintST
Pele
Level 38
God Stats
7W - 4L
1,500 SR
Queue Stats
96W - 144L
1,232 Elo+
Party 1
Discordia
Discordia
Val2mort
Discordia
Level 80
God Stats
8W - 5L
1,278 SR
Queue Stats
312W - 350L
1,385 Elo+
Party 2
Bacchus
Bacchus
lolyas99
Bacchus
Level 28
God Stats
5W - 8L
1,141 SR
Queue Stats
68W - 109L
1,166 Elo+
Party 1
Team Averages
Level 51
1,324 SR
1,324 Elo+

VS

Team Averages
Level 71
1,416 SR
1,371 Elo+
Nu Wa
Nu Wa
Krisigaming1119
Nu Wa
Level 57
God Stats
1W - 2L
1,491 SR
Queue Stats
197W - 241L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Loonalicht
Morgan Le Fay
Level 141
God Stats
42W - 41L
1,471 SR
Queue Stats
227W - 240L
1,420 Elo+
Solo
Bacchus
Bacchus
Reflex366
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,378 Elo+
Party 3
Izanami
Izanami
ohwowclaire
Izanami
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 3
Arachne
Arachne
supernovasup
Arachne
Level 42
God Stats
6W - 10L
1,324 SR
Queue Stats
100W - 110L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,071
552
6,896
4,036
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 2
6,719
611
1,647
8,456
5,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
SaintST
Pele
10
4 / 0 / 4
6,201
564
6,664
7,528
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Val2mort
Discordia
10
3 / 2 / 5
6,476
589
5,233
4,660
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
lolyas99
Bacchus
10
3 / 2 / 4
6,515
592
4,057
7,721
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,779
525
2,889
6,727
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Loonalicht
Morgan Le Fay
10
0 / 3 / 0
6,080
553
4,702
5,195
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Reflex366
Bacchus
7
1 / 2 / 1
5,433
494
2,840
9,006
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ohwowclaire
Izanami
7
0 / 5 / 1
4,923
448
3,365
7,140
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
supernovasup
Arachne
7
2 / 2 / 0
5,289
481
3,033
8,525
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
1
4
0
0.25
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
0
3
0
0
W
2
0
2
3
L
Bacchus
Reflex366
Bacchus
1
2
1
0.75
W
Pele
SaintST
Pele
4
0
4
6
W
Discordia
Val2mort
Discordia
3
2
5
2.75
W
Bacchus
lolyas99
Bacchus
3
2
4
2.5
L
Izanami
ohwowclaire
Izanami
0
5
1
0.1
L
Arachne
supernovasup
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
16,829
32,401
Taken
36,593
16,670
Mitigated
16,304
10,368
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,896
3,532
0
2,761
4,036
1,391
796
1,191
2,845
34,088
4,775
L
2,889
746
0
252
6,727
2,232
0
3,832
2,895
32,272
0
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
4,702
967
0
961
5,195
1,973
486
198
4,997
39,738
0
W
1,647
261
0
3,655
8,456
5,396
0
4,264
3,806
0
42,618
L
Bacchus
Reflex366
Bacchus
2,840
429
355
1,828
9,006
7,221
0
5,248
3,758
14,454
0
W
Pele
SaintST
Pele
6,664
1,994
0
2,062
7,528
2,621
0
1,488
6,038
0
37,582
W
Discordia
Val2mort
Discordia
5,233
383
0
448
4,660
1,432
0
1,491
3,137
39,475
0
W
Bacchus
lolyas99
Bacchus
4,057
428
0
1,442
7,721
5,830
230
1,577
6,144
22,611
5,004
L
Izanami
ohwowclaire
Izanami
3,365
1,971
0
865
7,140
2,249
99
3,238
3,902
0
28,255
L
Arachne
supernovasup
Arachne
3,033
2,590
0
715
8,525
2,629
12
1,771
6,754
0
27,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
27,504
366
Minions Killed
270
0
Camps Cleared
0
1,060,537
Distance Traveled
1,005,563
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,071
552
85
8
0
191,624
0
L
Nu Wa
5,779
525
57
5
0
183,753
1
L
Morgan Le Fay
6,080
553
91
8
0
172,907
4
W
Tyr
6,719
611
97
9
0
210,194
1
L
Bacchus
5,433
494
18
2
0
217,778
4
W
Pele
6,201
564
69
6
0
239,688
0
W
Discordia
6,476
589
75
7
0
205,203
3
W
Bacchus
6,515
592
40
4
0
213,828
0
L
Izanami
4,923
448
60
5
0
168,813
2
L
Arachne
5,289
481
44
4
0
262,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role