Player Matchup

Neith
Neith
GUIPOOG
Neith
Level 36
God Stats
3W - 4L
1,330 SR
Queue Stats
31W - 61L
1,192 Elo+
Solo
Cabrakan
Cabrakan
Kaiixa
Cabrakan
Level 67
God Stats
5W - 2L
1,773 SR
Queue Stats
399W - 418L
1,457 Elo+
Party 2
Nemesis
Nemesis
KingExx
Nemesis
Level 48
God Stats
4W - 6L
1,639 SR
Queue Stats
45W - 61L
1,348 Elo+
Party 2
Bellona
Bellona
ScarlettJoy
Bellona
Level 123
God Stats
16W - 13L
1,494 SR
Queue Stats
615W - 639L
1,356 Elo+
Solo
Ah Puch
Ah Puch
TSBMastersz
Ah Puch
Level 69
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 2L
1,596 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,390 Elo+

VS

Team Averages
Level 77
1,527 SR
1,457 Elo+
Nemesis
Nemesis
AWD20g
Nemesis
Level 75
God Stats
5W - 7L
1,384 SR
Queue Stats
300W - 339L
1,408 Elo+
Solo
Cerberus
Cerberus
JeppyBoBeppy
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,486 Elo+
Party 1
Anhur
Anhur
MoboSkopo
Anhur
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 1
Bellona
Bellona
ShminkDinkleson
Bellona
Level 24
God Stats
1W - 0L
1,711 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 1
Anubis
Anubis
ThicccBoyy
Anubis
Level 95
God Stats
2W - 3L
1,538 SR
Queue Stats
22W - 19L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GUIPOOG
Neith
12
2 / 4 / 0
7,858
437
8,918
12,303
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Kaiixa
Cabrakan
12
0 / 3 / 2
7,899
439
6,001
15,903
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
KingExx
Nemesis
14
3 / 4 / 0
8,841
491
3,200
13,310
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
ScarlettJoy
Bellona
15
0 / 1 / 2
8,975
499
5,861
13,193
13,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
TSBMastersz
Ah Puch
13
0 / 1 / 0
8,463
470
3,999
5,855
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AWD20g
Nemesis
14
3 / 1 / 1
8,510
473
5,090
13,448
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
JeppyBoBeppy
Cerberus
13
0 / 2 / 7
8,711
484
8,780
16,113
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
MoboSkopo
Anhur
14
6 / 0 / 1
8,687
483
9,475
10,969
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 1
8,567
476
4,697
12,442
12,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
ThicccBoyy
Anubis
17
3 / 0 / 2
9,900
550
12,658
7,154
4,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AWD20g
Nemesis
3
1
1
3.5
L
Neith
GUIPOOG
Neith
2
4
0
0.5
W
Cerberus
JeppyBoBeppy
Cerberus
0
2
7
1.75
L
Cabrakan
Kaiixa
Cabrakan
0
3
2
0.33
L
Nemesis
KingExx
Nemesis
3
4
0
0.75
W
Anhur
MoboSkopo
Anhur
6
0
1
6.5
L
Bellona
ScarlettJoy
Bellona
0
1
2
1
W
1
2
1
0.75
L
Ah Puch
TSBMastersz
Ah Puch
0
1
0
0
W
Anubis
ThicccBoyy
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
40,700
60,564
Taken
60,126
36,219
Mitigated
36,235
14,248
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AWD20g
Nemesis
5,090
1,584
0
2,372
13,448
5,488
0
755
12,649
0
60,399
L
Neith
GUIPOOG
Neith
8,918
3,696
261
3,517
12,303
4,360
1,005
5,565
6,738
0
49,034
W
Cerberus
JeppyBoBeppy
Cerberus
8,780
445
0
6,534
16,113
9,839
911
2,920
13,141
36,878
0
L
Cabrakan
Kaiixa
Cabrakan
6,001
582
0
3,839
15,903
10,657
242
6,939
8,964
31,407
1,614
L
Nemesis
KingExx
Nemesis
3,200
1,394
0
1,193
13,310
5,608
480
2,252
11,058
0
64,905
W
Anhur
MoboSkopo
Anhur
9,475
5,741
0
6,030
10,969
3,919
2,892
3,250
7,621
0
49,103
L
Bellona
ScarlettJoy
Bellona
5,861
969
0
3,326
13,193
13,863
276
3,546
9,647
0
63,940
W
4,697
1,376
0
3,080
12,442
12,946
966
84
12,358
0
59,134
L
Ah Puch
TSBMastersz
Ah Puch
3,999
108
0
2,112
5,855
1,731
504
3,136
2,719
53,247
0
W
Anubis
ThicccBoyy
Anubis
12,658
240
0
5,293
7,154
4,043
0
2,054
4,866
89,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
44,375
486
Minions Killed
470
0
Camps Cleared
0
1,636,226
Distance Traveled
1,596,180
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,510
473
85
5
0
307,305
1
L
Neith
7,858
437
77
4
0
306,750
1
W
Cerberus
8,711
484
51
3
0
321,132
3
L
Cabrakan
7,899
439
51
3
0
327,758
2
L
Nemesis
8,841
491
108
6
0
417,186
5
W
Anhur
8,687
483
78
4
0
280,159
1
L
Bellona
8,975
499
137
8
0
323,175
7
W
Bellona
8,567
476
103
6
0
357,920
2
L
Ah Puch
8,463
470
113
6
0
261,357
1
W
Anubis
9,900
550
153
9
0
329,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role