Player Matchup

Merlin
Merlin
ApTiller
Merlin
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,341 Elo+
Party 1
Mulan
Mulan
RadTigerrr
Mulan
Level 88
God Stats
34W - 14L
1,627 SR
Queue Stats
200W - 165L
1,623 Elo+
Solo
Thanatos
Thanatos
djmattyb83
Thanatos
Level 107
God Stats
4W - 5L
1,551 SR
Queue Stats
67W - 50L
1,597 Elo+
Party 1
Team Averages
Level 97
1,559 SR
1,520 Elo+

VS

Team Averages
Level 71
1,500 SR
1,661 Elo+
Yu Huang
Yu Huang
AllStayFrosty
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,624 Elo+
Party 2
Bellona
Bellona
Robibussin
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
Syntypic
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ApTiller
Merlin
17
1 / 2 / 8
10,571
705
8,659
9,620
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
6 / 2 / 5
11,615
774
16,380
17,181
20,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
djmattyb83
Thanatos
16
6 / 5 / 3
10,726
715
7,521
11,897
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AllStayFrosty
Yu Huang
16
4 / 4 / 5
10,506
700
9,431
10,302
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Robibussin
Bellona
14
3 / 6 / 4
10,330
689
9,835
15,590
15,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Syntypic
Neith
15
2 / 3 / 5
9,693
646
10,504
11,115
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
13
Kills
9
9
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AllStayFrosty
Yu Huang
4
4
5
1.63
W
Merlin
ApTiller
Merlin
1
2
8
2.5
W
Mulan
6
2
5
4.25
L
Bellona
Robibussin
Bellona
3
6
4
0.83
L
Neith
Syntypic
Neith
2
3
5
1.5
W
Thanatos
djmattyb83
Thanatos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
29,770
38,698
Taken
37,007
30,759
Mitigated
23,799
13,743
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AllStayFrosty
Yu Huang
9,431
879
0
0
10,302
3,562
0
1,697
8,002
40,516
0
W
Merlin
ApTiller
Merlin
8,659
353
0
1,250
9,620
4,071
374
3,229
6,391
52,293
0
W
Mulan
16,380
2,951
0
4,443
17,181
20,804
411
3,787
13,394
0
47,674
L
Bellona
Robibussin
Bellona
9,835
3,554
1,573
1,610
15,590
15,140
0
4,245
10,720
0
15,025
L
Neith
Syntypic
Neith
10,504
6,304
0
2,843
11,115
5,097
192
2,733
7,999
0
36,449
W
Thanatos
djmattyb83
Thanatos
7,521
762
0
8,050
11,897
5,884
1,209
2,511
8,878
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
30,529
176
Minions Killed
144
0
Camps Cleared
0
819,470
Distance Traveled
687,182
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,506
700
68
5
0
229,523
3
W
Merlin
10,571
705
91
6
0
269,933
2
W
Mulan
11,615
774
40
3
0
257,844
6
L
Bellona
10,330
689
21
1
0
250,001
0
L
Neith
9,693
646
55
4
0
207,658
2
W
Thanatos
10,726
715
45
3
0
291,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role