Player Matchup

Ymir
Ymir
Bronze III
Lupu006
Ymir
Bronze III
Level 148
God Stats
2W - 7L
1,155 SR
Queue Stats
45W - 155L
339 MMR
Party 2
Artemis
Artemis
Bronze III
STaNLeY-IPkisS04
Artemis
Bronze III
Level 148
God Stats
3W - 11L
1,306 SR
Queue Stats
65W - 172L
375 MMR
Party 2
Kukulkan
Kukulkan
Bronze II
xthexmadxbiffer
Kukulkan
Bronze II
Level 106
God Stats
18W - 21L
1,553 SR
Queue Stats
79W - 135L
410 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,338 SR
374 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 54
1,681 SR
874 MMR
Izanami
Izanami
Silver V
Jackio20
Izanami
Silver V
Level 64
God Stats
2W - 1L
1,537 SR
Queue Stats
183W - 227L
408 MMR
Solo
Agni
Agni
Silver IV
K1NGKAIRI
Agni
Silver IV
Level 40
God Stats
6W - 4L
1,547 SR
Queue Stats
13W - 18L
1,028 MMR
Party 1
Xing Tian
Xing Tian
Silver III
SemiChungus
Xing Tian
Silver III
Level 59
God Stats
3W - 0L
1,959 SR
Queue Stats
13W - 17L
1,187 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lupu006
Ymir
12
1 / 4 / 1
8,042
574
7,123
14,382
15,164
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
8,404
600
7,671
12,423
5,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
1 / 4 / 1
8,763
626
9,499
11,021
4,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasShivaBacchusVamana

VS

Bans
HeraChaacIshtarMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jackio20
Izanami
15
2 / 1 / 7
9,876
705
8,870
10,278
6,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
16
5 / 1 / 5
10,327
738
14,689
8,827
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SemiChungus
Xing Tian
15
4 / 0 / 6
11,132
795
8,333
13,129
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jackio20
Izanami
2
1
7
5.5
W
Agni
5
1
5
7.5
L
Ymir
Lupu006
Ymir
1
4
1
0.38
L
0
3
2
0.33
W
Xing Tian
SemiChungus
Xing Tian
4
0
6
7
L
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,293
Damage
31,892
37,826
Taken
32,234
25,347
Mitigated
29,863
5,438
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jackio20
Izanami
8,870
5,324
0
3,460
10,278
6,151
1,150
6,325
3,953
0
58,459
W
Agni
14,689
1,083
0
653
8,827
4,395
1,041
4,707
4,120
42,930
0
L
Ymir
Lupu006
Ymir
7,123
1,048
368
501
14,382
15,164
0
8,585
5,373
12,766
0
L
7,671
3,013
907
2,892
12,423
5,295
0
8,332
3,914
0
28,348
W
Xing Tian
SemiChungus
Xing Tian
8,333
840
538
2,912
13,129
19,317
430
5,673
7,456
18,810
0
L
Kukulkan
9,499
665
0
770
11,021
4,888
0
6,151
4,662
46,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
31,335
123
Minions Killed
175
0
Camps Cleared
0
712,579
Distance Traveled
760,610
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,876
705
101
7
0
235,880
3
W
Agni
10,327
738
60
4
0
254,476
0
L
Ymir
8,042
574
17
1
0
235,175
0
L
Artemis
8,404
600
43
3
0
231,309
3
W
Xing Tian
11,132
795
14
1
0
270,254
2
L
Kukulkan
8,763
626
63
5
0
246,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role