Player Matchup

Set
Set
Gold I
ISAKBOY65
Set
Gold I
Level 127
God Stats
4W - 2L
1,959 SR
Queue Stats
40W - 30L
1,747 MMR
Party 2
Agni
Agni
Diamond IV
I_AlwaysSell-_-
Agni
Diamond IV
Level 149
God Stats
1W - 1L
1,868 SR
Queue Stats
264W - 252L
2,031 MMR
Party 4
Amaterasu
Amaterasu
Gold II
JexeyV3
Amaterasu
Gold II
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 22L
1,952 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Xenovia_Minaj
Jing Wei
Platinum I
Level 146
God Stats
3W - 2L
1,623 SR
Queue Stats
117W - 105L
1,889 MMR
Party 4
Awilix
Awilix
Platinum I
XxSmarioSxX
Awilix
Platinum I
Level 119
God Stats
40W - 44L
1,565 SR
Queue Stats
149W - 140L
2,124 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,703 SR
1,948 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,655 SR
1,970 MMR
Ravana
Ravana
Platinum III
BigLittleHorse
Ravana
Platinum III
Level 147
God Stats
19W - 10L
1,900 SR
Queue Stats
125W - 109L
2,159 MMR
Party 1
Khepri
Khepri
Platinum I
Kenpachi_NeXz
Khepri
Platinum I
Level 141
God Stats
32W - 23L
1,641 SR
Queue Stats
301W - 297L
1,947 MMR
Solo
Rama
Rama
Diamond V
Okyusau
Rama
Diamond V
Level 147
God Stats
5W - 4L
1,690 SR
Queue Stats
110W - 100L
2,066 MMR
Party 3
Poseidon
Poseidon
Diamond V
One Cut
Poseidon
Diamond V
Level 145
God Stats
3W - 6L
1,425 SR
Queue Stats
146W - 136L
1,989 MMR
Party 3
Mercury
Mercury
Gold IV
The Mr Clean34
Mercury
Gold IV
Level 107
God Stats
7W - 6L
1,618 SR
Queue Stats
99W - 96L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,102
469
429
7,181
3,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,620
509
4,187
4,977
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
JexeyV3
Amaterasu
10
1 / 2 / 0
6,299
485
5,510
11,183
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Xenovia_Minaj
Jing Wei
11
0 / 1 / 0
5,872
452
3,406
6,823
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
11
0 / 2 / 0
6,169
475
3,167
8,671
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CabrakanTsukuyomiCupidThor

VS

Bans
LokiRatatoskrHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,883
683
9,601
5,866
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 3
7,514
578
2,054
5,913
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rama
Okyusau
Rama
12
0 / 0 / 2
7,308
562
4,151
8,059
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
One Cut
Poseidon
13
2 / 0 / 1
7,591
584
4,828
3,706
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 0 / 1
7,096
546
848
8,343
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
3
0
0
L
0
0
1
0.5
L
Amaterasu
JexeyV3
Amaterasu
1
2
0
0.5
W
1
1
3
2.5
W
Rama
Okyusau
Rama
0
0
2
1
W
Poseidon
One Cut
Poseidon
2
0
1
2.5
W
0
0
1
0.5
L
Jing Wei
Xenovia_Minaj
Jing Wei
0
1
0
0
L
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,699
Damage
21,482
38,835
Taken
31,887
20,211
Mitigated
16,680
10,059
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,601
3,530
0
4,018
5,866
5,281
1,933
442
5,424
0
66,694
L
429
89
0
1,620
7,181
3,881
0
0
7,181
0
36,047
L
4,187
219
0
1,146
4,977
2,156
0
2,320
2,657
58,629
0
L
Amaterasu
JexeyV3
Amaterasu
5,510
2,461
0
3,164
11,183
8,825
0
2,148
9,035
0
32,864
W
2,054
41
0
2,296
5,913
4,317
0
1,272
4,641
18,099
0
W
Rama
Okyusau
Rama
4,151
3,123
0
5,282
8,059
2,896
410
0
8,059
0
62,637
W
Poseidon
One Cut
Poseidon
4,828
562
0
1,488
3,706
1,373
0
2,408
1,298
63,158
0
W
848
393
0
1,169
8,343
2,813
434
329
8,014
0
58,127
L
Jing Wei
Xenovia_Minaj
Jing Wei
3,406
2,467
0
3,659
6,823
2,155
0
1,162
5,661
0
49,343
L
Awilix
3,167
1,524
0
470
8,671
3,194
0
1,252
7,419
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
38,392
396
Minions Killed
486
0
Camps Cleared
0
1,289,077
Distance Traveled
1,348,889
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,883
683
121
9
0
271,628
5
L
Set
6,102
469
64
5
0
212,053
0
L
Agni
6,620
509
107
8
0
262,869
4
L
Amaterasu
6,299
485
48
4
0
291,110
1
W
Khepri
7,514
578
24
2
0
257,917
6
W
Rama
7,308
562
114
9
0
237,411
4
W
Poseidon
7,591
584
120
9
0
282,343
1
W
Mercury
7,096
546
107
8
0
299,590
5
L
Jing Wei
5,872
452
75
6
0
222,802
0
L
Awilix
6,169
475
102
8
0
300,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role