Player Matchup

Neith
Neith
AlistairXB
Neith
Level 7
God Stats
1W - 0L
1,469 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GoldBubble25990
King Arthur
Level 123
God Stats
1W - 0L
1,265 SR
Queue Stats
272W - 207L
1,594 Elo+
Party 1
Chang'e
Chang'e
liltimtim420
Chang'e
Level 102
God Stats
5W - 1L
1,857 SR
Queue Stats
288W - 193L
1,609 Elo+
Party 1
Team Averages
Level 77
1,530 SR
1,568 Elo+

VS

Team Averages
Level 64
1,374 SR
1,376 Elo+
Neith
Neith
Davv1119
Neith
Level 21
God Stats
1W - 3L
1,511 SR
Queue Stats
32W - 34L
1,453 Elo+
Party 2
Maui
Maui
DoubleVDaVV
Maui
Level 127
God Stats
0W - 2L
1,379 SR
Queue Stats
47W - 60L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
IrishGhost5160
Kukulkan
Level 44
God Stats
1W - 5L
1,233 SR
Queue Stats
28W - 32L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 3 / 2
8,367
837
12,559
9,536
4,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
GoldBubble25990
King Arthur
11
2 / 3 / 2
7,447
745
4,834
9,186
4,664
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
liltimtim420
Chang'e
13
1 / 1 / 4
7,601
760
8,018
9,567
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Davv1119
Neith
12
2 / 3 / 5
7,478
748
5,032
9,733
4,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 3
7,840
784
3,397
10,959
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
12
2 / 4 / 4
7,669
767
6,434
8,275
3,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
7
7
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
5
3
2
2
L
Neith
Davv1119
Neith
2
3
5
1.5
L
3
1
3
4.5
W
King Arthur
GoldBubble25990
King Arthur
2
3
2
1
L
Kukulkan
2
4
4
1
W
Chang'e
liltimtim420
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
14,863
28,289
Taken
28,967
12,794
Mitigated
18,105
8,373
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,559
3,701
164
1,353
9,536
4,063
715
4,088
5,448
0
27,465
L
Neith
Davv1119
Neith
5,032
1,498
0
1,238
9,733
4,133
52
4,352
5,381
0
17,827
L
3,397
538
34
1,996
10,959
10,516
184
2,057
8,902
7,884
0
W
King Arthur
GoldBubble25990
King Arthur
4,834
72
67
670
9,186
4,664
25
2,955
6,231
0
24,644
L
Kukulkan
6,434
696
407
673
8,275
3,456
368
1,617
6,658
27,442
0
W
Chang'e
liltimtim420
Chang'e
8,018
376
2,133
3,986
9,567
4,067
439
2,841
6,726
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
22,987
133
Minions Killed
92
0
Camps Cleared
0
579,269
Distance Traveled
501,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,367
837
32
3
0
195,411
1
L
Neith
7,478
748
29
3
0
155,303
0
L
Maui
7,840
784
11
1
0
174,483
1
W
King Arthur
7,447
745
38
4
0
187,021
0
L
Kukulkan
7,669
767
52
5
0
171,488
1
W
Chang'e
7,601
760
63
6
0
196,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role