Player Matchup

Artio
Artio
HEADSHT0S
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,140 Elo+
Solo
Cliodhna
Cliodhna
LucaWhale
Cliodhna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 85L
1,415 Elo+
Solo
Hun Batz
Hun Batz
TheRealPochita
Hun Batz
Level 142
God Stats
1W - 1L
1,634 SR
Queue Stats
95W - 87L
1,570 Elo+
Solo
He Bo
He Bo
WeCanDoDabs
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 231L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ΔBOSSΔ
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,951 SR
Queue Stats
6W - 5L
1,581 Elo+
Solo
Team Averages
Level 116
1,617 SR
1,431 Elo+

VS

Team Averages
Level 131
1,649 SR
1,536 Elo+
Vulcan
Vulcan
Chalchihuitlicu
Vulcan
Level 129
God Stats
4W - 2L
1,647 SR
Queue Stats
310W - 335L
1,413 Elo+
Solo
Ravana
Ravana
Láxus
Ravana
Level 160
God Stats
7W - 7L
1,658 SR
Queue Stats
872W - 792L
1,635 Elo+
Party 1
Nike
Nike
MaggieCrits
Nike
Level 129
God Stats
0W - 1L
1,703 SR
Queue Stats
41W - 38L
1,533 Elo+
Solo
Khepri
Khepri
Xenaboo
Khepri
Level 109
God Stats
5W - 5L
1,690 SR
Queue Stats
661W - 568L
1,642 Elo+
Party 1
Hou Yi
Hou Yi
Zaegess
Hou Yi
Level 127
God Stats
3W - 3L
1,544 SR
Queue Stats
219W - 242L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HEADSHT0S
Artio
16
1 / 5 / 13
10,576
588
2,639
27,728
20,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
LucaWhale
Cliodhna
18
3 / 9 / 15
11,694
650
16,940
21,964
10,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
20
9 / 10 / 15
13,887
772
23,479
25,214
13,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 7 / 16
14,139
786
21,661
17,877
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
ΔBOSSΔ
Ah Muzen Cab
20
11 / 2 / 13
16,042
891
36,776
20,672
11,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
13,288
738
21,153
21,130
11,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Láxus
Ravana
19
14 / 6 / 10
12,782
710
27,327
20,091
11,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 8 / 18
11,669
648
12,629
24,832
22,197
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Xenaboo
Khepri
19
2 / 8 / 22
12,226
679
8,607
31,625
44,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
Zaegess
Hou Yi
18
3 / 7 / 15
12,038
669
16,708
22,379
11,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
113
32
Kills
31
33
Deaths
33
72
Assists
82
Player
Kills
Deaths
Assists
KDA
L
8
4
17
4.13
W
Artio
HEADSHT0S
Artio
1
5
13
1.5
W
Cliodhna
LucaWhale
Cliodhna
3
9
15
1.17
L
Ravana
Láxus
Ravana
14
6
10
3.17
L
4
8
18
1.63
W
Hun Batz
9
10
15
1.65
W
8
7
16
2.29
L
Khepri
Xenaboo
Khepri
2
8
22
1.63
L
Hou Yi
Zaegess
Hou Yi
3
7
15
1.5
W
Ah Muzen Cab
ΔBOSSΔ
Ah Muzen Cab
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,495
Damage
86,424
113,455
Taken
120,057
62,969
Mitigated
100,753
38,457
Healing
29,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,153
10,607
1,880
3,614
21,130
11,401
2,608
2,224
18,906
52,550
0
W
Artio
HEADSHT0S
Artio
2,639
160
2,355
10,179
27,728
20,804
355
8,279
19,449
6,459
0
W
Cliodhna
LucaWhale
Cliodhna
16,940
2,286
802
3,955
21,964
10,063
1,823
5,735
16,229
0
28,288
L
Ravana
Láxus
Ravana
27,327
5,056
2,871
3,905
20,091
11,361
2,557
5,099
14,992
0
36,110
L
12,629
153
1,268
2,145
24,832
22,197
684
6,277
18,555
75
22,270
W
Hun Batz
23,479
5,365
1,711
5,342
25,214
13,391
1,900
6,336
18,535
0
42,168
W
21,661
415
1,778
4,104
17,877
6,911
1,958
3,474
14,403
36,161
0
L
Khepri
Xenaboo
Khepri
8,607
1,184
1,474
5,186
31,625
44,399
239
6,047
25,578
16,433
0
L
Hou Yi
Zaegess
Hou Yi
16,708
6,220
1,595
5,207
22,379
11,395
975
4,653
17,726
0
37,828
W
Ah Muzen Cab
ΔBOSSΔ
Ah Muzen Cab
36,776
9,648
1,479
6,752
20,672
11,800
3,211
6,011
14,661
0
92,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,338
Gold Earned
62,003
200
Minions Killed
226
0
Camps Cleared
0
1,468,431
Distance Traveled
1,429,016
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,288
738
96
5
0
314,372
1
W
Artio
10,576
588
12
1
0
320,485
0
W
Cliodhna
11,694
650
20
1
0
231,059
0
L
Ravana
12,782
710
21
1
0
274,227
1
L
Nike
11,669
648
17
1
0
284,882
0
W
Hun Batz
13,887
772
25
1
0
280,060
3
W
He Bo
14,139
786
21
1
0
308,780
0
L
Khepri
12,226
679
15
1
0
293,529
2
L
Hou Yi
12,038
669
77
4
0
262,006
3
W
Ah Muzen Cab
16,042
891
122
7
0
328,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role