Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dravlein
Charybdis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,377 Elo+
Solo
Awilix
Awilix
UncleRod
Awilix
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,285 Elo+
Solo
Atlas
Atlas
c6a7c8
Atlas
Level 159
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 3L
1,538 Elo+
Solo
Ne Zha
Ne Zha
iNightMaare
Ne Zha
Level 148
God Stats
1W - 0L
1,325 SR
Queue Stats
6W - 5L
1,300 Elo+
Solo
Team Averages
Level 141
1,516 SR
1,400 Elo+

VS

Team Averages
Level 119
1,395 SR
1,442 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DeeperSeeker377
Chronos
Level 124
God Stats
0W - 2L
1,275 SR
Queue Stats
302W - 385L
1,410 Elo+
Party 1
Yemoja
Yemoja
Mystyafro309
Yemoja
Level 160
God Stats
8W - 9L
1,625 SR
Queue Stats
162W - 163L
1,502 Elo+
Solo
Vamana
Vamana
NBSaiDobot
Vamana
Level 43
God Stats
0W - 3L
1,165 SR
Queue Stats
24W - 35L
1,387 Elo+
Party 1
Ravana
Ravana
speackpda
Ravana
Level 144
God Stats
3W - 4L
1,410 SR
Queue Stats
181W - 210L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 1 / 11
10,381
546
18,125
16,872
14,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dravlein
Charybdis
19
14 / 2 / 7
12,528
659
23,454
19,977
9,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
UncleRod
Awilix
18
8 / 4 / 6
11,489
605
12,970
17,625
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
c6a7c8
Atlas
16
4 / 1 / 19
11,147
587
10,658
19,175
24,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
17
11 / 6 / 2
11,733
618
17,864
18,995
9,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 9 / 1
8,448
445
8,832
19,093
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 1
8,155
429
7,804
16,896
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
13
0 / 6 / 5
7,949
418
12,334
18,499
9,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
NBSaiDobot
Vamana
15
4 / 10 / 4
10,162
535
11,670
26,115
14,818
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
speackpda
Ravana
17
8 / 8 / 5
12,021
633
17,576
19,808
11,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
40
Kills
14
14
Deaths
40
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
11
8.5
L
Artemis
 
Artemis
1
9
1
0.17
L
1
7
1
0.21
W
Charybdis
Dravlein
Charybdis
14
2
7
8.75
L
Yemoja
0
6
5
0.42
L
Vamana
NBSaiDobot
Vamana
4
10
4
0.6
W
Awilix
UncleRod
Awilix
8
4
6
2.75
W
Atlas
c6a7c8
Atlas
4
1
19
13.5
W
Ne Zha
11
6
2
2
L
Ravana
speackpda
Ravana
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,071
Damage
58,216
92,644
Taken
100,411
66,893
Mitigated
46,914
36,190
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,125
1,449
0
8,760
16,872
14,564
933
5,513
11,119
85,963
0
L
Artemis
 
Artemis
8,832
5,232
0
4,453
19,093
5,050
0
1,667
17,426
0
57,903
L
7,804
2,527
0
1,640
16,896
6,035
1,010
7,771
9,125
53,971
0
W
Charybdis
Dravlein
Charybdis
23,454
12,010
0
12,262
19,977
9,869
3,271
3,350
16,555
0
114,974
L
Yemoja
12,334
1,671
2,888
2,021
18,499
9,913
0
8,442
10,057
41,836
2,771
L
Vamana
NBSaiDobot
Vamana
11,670
5,115
0
6,044
26,115
14,818
1,254
6,149
19,966
0
66,829
W
Awilix
UncleRod
Awilix
12,970
4,835
0
5,550
17,625
9,090
1,727
2,191
15,400
0
98,128
W
Atlas
c6a7c8
Atlas
10,658
3,765
0
3,774
19,175
24,220
469
6,910
12,133
29,013
0
W
Ne Zha
17,864
5,193
0
5,844
18,995
9,150
1,979
1,371
17,548
0
85,776
L
Ravana
speackpda
Ravana
17,576
5,509
0
5,566
19,808
11,098
0
4,754
15,054
0
65,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,278
Gold Earned
46,735
589
Minions Killed
433
0
Camps Cleared
0
1,842,964
Distance Traveled
1,615,664
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,381
546
145
8
0
365,521
6
L
Artemis
8,448
445
90
5
0
313,312
2
L
Chronos
8,155
429
108
6
0
336,505
9
W
Charybdis
12,528
659
164
9
0
326,071
7
L
Yemoja
7,949
418
54
3
0
303,983
3
L
Vamana
10,162
535
104
5
0
330,915
3
W
Awilix
11,489
605
138
7
0
429,277
0
W
Atlas
11,147
587
24
1
0
352,481
9
W
Ne Zha
11,733
618
118
6
0
369,614
5
L
Ravana
12,021
633
77
4
0
330,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role