Player Matchup

Freya
Freya
Silver I
Higor-kleyton
Freya
Silver I
Level 137
God Stats
7W - 12L
1,471 SR
Queue Stats
234W - 265L
1,214 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Ric-Silva_BR
Sylvanus
Silver II
Level 125
God Stats
22W - 26L
1,521 SR
Queue Stats
192W - 228L
971 MMR
Party 1
Cupid
Cupid
Gold III
tiltwall
Cupid
Gold III
Level 144
God Stats
55W - 70L
1,444 SR
Queue Stats
269W - 299L
1,297 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,479 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 76
1,691 SR
1,149 MMR
Bastet
Bastet
Gold IV
BigHittman98
Bastet
Gold IV
Level 128
God Stats
59W - 37L
1,570 SR
Queue Stats
172W - 173L
1,358 MMR
Solo
Achilles
Achilles
Silver IV
K1NGKAIRI
Achilles
Silver IV
Level 40
God Stats
2W - 0L
1,850 SR
Queue Stats
13W - 18L
965 MMR
Party 2
Ishtar
Ishtar
Silver III
SemiChungus
Ishtar
Silver III
Level 59
God Stats
1W - 0L
1,652 SR
Queue Stats
13W - 17L
1,124 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,316
610
8,184
15,724
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Ric-Silva_BR
Sylvanus
12
0 / 3 / 1
7,906
659
6,124
18,486
25,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
tiltwall
Cupid
12
1 / 1 / 0
7,920
660
5,218
6,706
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
MerlinPoseidonScyllaJormungandr

VS

Bans
NoxCabrakanChaacDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 0 / 6
9,478
790
10,370
10,257
4,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
K1NGKAIRI
Achilles
14
3 / 0 / 4
9,482
790
10,450
13,666
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
13
3 / 1 / 4
8,532
711
11,483
9,914
4,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
0
6
4
L
0
3
1
0.17
W
Achilles
K1NGKAIRI
Achilles
3
0
4
5
L
Sylvanus
Ric-Silva_BR
Sylvanus
0
3
1
0.17
W
Ishtar
3
1
4
5
L
Cupid
tiltwall
Cupid
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
32,303
40,916
Taken
33,837
35,867
Mitigated
29,006
16,625
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,370
2,687
0
5,390
10,257
4,921
1,755
3,635
6,622
0
62,881
L
8,184
2,509
613
6,626
15,724
7,239
0
0
15,724
29,057
0
W
Achilles
K1NGKAIRI
Achilles
10,450
2,579
0
2,236
13,666
19,332
474
6,638
7,028
0
21,155
L
Sylvanus
Ric-Silva_BR
Sylvanus
6,124
1,213
1,608
6,401
18,486
25,208
0
33
18,453
20,497
0
W
Ishtar
11,483
7,036
578
3,281
9,914
4,753
790
4,102
5,812
0
40,685
L
Cupid
tiltwall
Cupid
5,218
2,338
533
844
6,706
3,420
0
27
6,679
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,142
Gold Earned
27,492
130
Minions Killed
190
0
Camps Cleared
0
584,171
Distance Traveled
719,166
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,478
790
103
9
0
260,061
6
L
Freya
7,316
610
40
3
0
188,823
4
W
Achilles
9,482
790
25
2
0
256,011
1
L
Sylvanus
7,906
659
29
2
0
196,854
3
W
Ishtar
8,532
711
62
5
0
203,094
2
L
Cupid
7,920
660
61
5
0
198,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role