Player Matchup

Thanatos
Thanatos
JeppyBoBeppy
Thanatos
Level 104
God Stats
3W - 2L
1,558 SR
Queue Stats
13W - 11L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
MoboSkopo
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
ShminkDinkleson
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,323 Elo+
Party 1
Anubis
Anubis
ThicccBoyy
Anubis
Level 95
God Stats
2W - 3L
1,427 SR
Queue Stats
22W - 19L
1,474 Elo+
Party 1
Fenrir
Fenrir
bigron75
Fenrir
Level 127
God Stats
1W - 1L
1,307 SR
Queue Stats
344W - 371L
1,430 Elo+
Solo
Team Averages
Level 88
1,458 SR
1,394 Elo+

VS

Team Averages
Level 103
1,599 SR
1,472 Elo+
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IamKratos1998
Ne Zha
Level 114
God Stats
9W - 19L
1,524 SR
Queue Stats
347W - 393L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Nightcare
Baron Samedi
Level 118
God Stats
1W - 1L
1,791 SR
Queue Stats
140W - 150L
1,429 Elo+
Solo
Rama
Rama
SilentShot99
Rama
Level 99
God Stats
1W - 1L
1,727 SR
Queue Stats
114W - 109L
1,504 Elo+
Solo
Hercules
Hercules
textodeexample12
Hercules
Level 101
God Stats
1W - 2L
1,455 SR
Queue Stats
79W - 86L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JeppyBoBeppy
Thanatos
16
11 / 3 / 3
10,570
587
12,053
14,959
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
MoboSkopo
Gilgamesh
13
0 / 0 / 7
8,462
470
4,512
12,965
8,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 3
7,835
435
8,736
8,487
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ThicccBoyy
Anubis
18
10 / 0 / 4
11,679
649
11,532
11,553
6,627
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
bigron75
Fenrir
16
0 / 2 / 5
9,796
544
7,358
15,291
11,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 5 / 0
6,976
388
1,662
6,858
1,256
14
2 / 5 / 3
8,386
466
8,437
14,940
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Nightcare
Baron Samedi
12
1 / 4 / 2
8,022
446
4,913
17,996
13,563
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 0
8,097
450
9,897
16,385
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 1
8,590
477
9,849
14,975
14,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
0
0.2
L
2
5
3
0.7
W
Thanatos
JeppyBoBeppy
Thanatos
11
3
3
4.17
W
Gilgamesh
MoboSkopo
Gilgamesh
0
0
7
3.5
L
Baron Samedi
Nightcare
Baron Samedi
1
4
2
0.5
W
0
2
3
0.75
L
1
3
0
0.33
W
Anubis
ThicccBoyy
Anubis
10
0
4
12
W
Fenrir
bigron75
Fenrir
0
2
5
1.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
34,758
63,255
Taken
71,154
37,106
Mitigated
41,476
31,829
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,662
143
0
784
6,858
1,256
90
790
6,068
32,096
0
L
8,437
376
0
2,561
14,940
6,345
0
3,813
11,127
0
69,278
W
Thanatos
JeppyBoBeppy
Thanatos
12,053
2,981
0
12,224
14,959
7,483
2,213
1,396
13,563
21
62,079
W
Gilgamesh
MoboSkopo
Gilgamesh
4,512
959
2,134
2,629
12,965
8,754
1,024
1,465
11,500
251
23,498
L
Baron Samedi
Nightcare
Baron Samedi
4,913
794
654
4,051
17,996
13,563
0
6,187
11,809
33,934
0
W
8,736
889
0
860
8,487
2,947
1,053
1,624
6,863
54,568
0
L
9,897
6,914
0
7,022
16,385
6,109
100
7,079
9,306
0
78,075
W
Anubis
ThicccBoyy
Anubis
11,532
136
0
8,216
11,553
6,627
1,316
1,675
9,878
102,144
2,346
W
Fenrir
bigron75
Fenrir
7,358
2,236
0
5,766
15,291
11,295
120
415
14,876
0
62,579
L
9,849
4,240
0
3,056
14,975
14,203
331
2,633
12,342
0
57,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
40,071
532
Minions Killed
467
0
Camps Cleared
0
1,695,299
Distance Traveled
1,528,301
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,976
388
59
3
0
239,282
2
L
Ne Zha
8,386
466
96
5
0
360,366
1
W
Thanatos
10,570
587
87
5
0
374,559
1
W
Gilgamesh
8,462
470
29
2
0
337,669
0
L
Baron Samedi
8,022
446
60
3
0
286,857
2
W
Ah Puch
7,835
435
103
6
0
325,677
1
L
Rama
8,097
450
146
8
0
325,894
1
W
Anubis
11,679
649
182
10
0
324,693
3
W
Fenrir
9,796
544
131
7
0
332,701
6
L
Hercules
8,590
477
106
6
0
315,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role