Player Matchup

Gilgamesh
Gilgamesh
Dolus001
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 2
Merlin
Merlin
Mizichi
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,494 Elo+
Party 2
Ratatoskr
Ratatoskr
MrKittyAmazzing
Ratatoskr
Level 89
God Stats
1W - 0L
1,347 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 2
Bellona
Bellona
oneeyedspider
Bellona
Level 103
God Stats
1W - 0L
1,073 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 2
Erlang Shen
Erlang Shen
scorpio_fighter6
Erlang Shen
Level 26
God Stats
4W - 2L
1,617 SR
Queue Stats
39W - 61L
1,371 Elo+
Solo
Team Averages
Level 73
1,407 SR
1,435 Elo+

VS

Team Averages
Level 61
1,528 SR
1,469 Elo+
Vulcan
Vulcan
Burakooo0
Vulcan
Level 69
God Stats
0W - 3L
1,430 SR
Queue Stats
222W - 182L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
DrAtakanD
Cabrakan
Level 87
God Stats
4W - 3L
1,558 SR
Queue Stats
131W - 123L
1,502 Elo+
Party 1
Geb
Geb
Jekaxtz
Geb
Level 109
God Stats
1W - 5L
1,416 SR
Queue Stats
215W - 236L
1,375 Elo+
Solo
He Bo
He Bo
T4yL0rBr1dg3
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
luja14
Skadi
Level 24
God Stats
1W - 1L
1,735 SR
Queue Stats
36W - 51L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dolus001
Gilgamesh
19
3 / 6 / 10
11,671
687
5,024
23,270
21,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Mizichi
Merlin
20
7 / 2 / 13
14,815
871
23,850
14,491
7,949
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
MrKittyAmazzing
Ratatoskr
18
3 / 6 / 12
11,880
699
10,461
19,649
11,540
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
20
7 / 6 / 14
13,305
783
15,690
24,839
29,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Erlang Shen
scorpio_fighter6
Erlang Shen
15
5 / 7 / 8
11,846
697
9,783
24,891
27,362
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Burakooo0
Vulcan
20
16 / 4 / 6
14,416
848
45,976
14,615
8,677
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
DrAtakanD
Cabrakan
20
5 / 5 / 16
12,644
744
17,553
25,015
38,787
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
17
4 / 8 / 12
11,464
674
14,569
22,959
31,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 8 / 11
10,747
632
4,155
13,950
6,026
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
luja14
Skadi
1
0 / 0 / 0
4,244
250
0
295
79

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
72
25
Kills
27
27
Deaths
25
57
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Burakooo0
Vulcan
16
4
6
4.75
W
Gilgamesh
Dolus001
Gilgamesh
3
6
10
1.33
L
Cabrakan
DrAtakanD
Cabrakan
5
5
16
2.6
L
Geb
4
8
12
1.25
W
Merlin
Mizichi
Merlin
7
2
13
6.75
W
Ratatoskr
MrKittyAmazzing
Ratatoskr
3
6
12
1.5
L
2
8
11
0.94
L
Skadi
luja14
Skadi
0
0
0
0
W
Bellona
7
6
14
2.33
W
Erlang Shen
scorpio_fighter6
Erlang Shen
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,808
Damage
82,253
107,140
Taken
76,834
98,712
Mitigated
84,779
38,852
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Burakooo0
Vulcan
45,976
16,015
562
1,306
14,615
8,677
612
6,189
8,123
86,791
0
W
Gilgamesh
Dolus001
Gilgamesh
5,024
1,080
437
3,169
23,270
21,918
1,532
17,858
5,412
0
19,918
L
Cabrakan
DrAtakanD
Cabrakan
17,553
2,735
1,304
4,303
25,015
38,787
0
7,610
16,791
30,280
0
L
Geb
14,569
1,329
2,087
4,013
22,959
31,210
338
6,962
15,703
24,825
0
W
Merlin
Mizichi
Merlin
23,850
2,022
3,497
4,873
14,491
7,949
2,891
12,209
2,282
72,992
0
W
Ratatoskr
MrKittyAmazzing
Ratatoskr
10,461
1,937
1,798
7,150
19,649
11,540
1,929
16,241
3,408
0
24,418
L
4,155
675
0
1,405
13,950
6,026
20
3,089
10,668
12,256
0
L
Skadi
luja14
Skadi
0
0
0
0
295
79
0
0
295
0
0
W
Bellona
15,690
3,719
1,763
4,482
24,839
29,943
1,616
19,034
5,805
0
30,002
W
Erlang Shen
scorpio_fighter6
Erlang Shen
9,783
5,842
3,660
8,023
24,891
27,362
731
16,911
7,304
0
20,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,517
Gold Earned
53,515
197
Minions Killed
147
0
Camps Cleared
0
1,534,532
Distance Traveled
1,143,498
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,416
848
94
6
0
321,149
0
W
Gilgamesh
11,671
687
21
1
0
295,464
0
L
Cabrakan
12,644
744
25
1
0
294,287
1
L
Geb
11,464
674
10
1
0
306,898
0
W
Merlin
14,815
871
123
7
0
338,026
0
W
Ratatoskr
11,880
699
19
1
0
334,823
0
L
He Bo
10,747
632
18
1
0
221,164
5
L
Skadi
4,244
250
0
0
0
0
0
W
Bellona
13,305
783
23
1
0
306,130
5
W
Erlang Shen
11,846
697
11
1
0
260,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role