Player Matchup

Ganesha
Ganesha
Kennman76
Ganesha
Level 81
God Stats
3W - 11L
1,353 SR
Queue Stats
4W - 20L
1,115 Elo+
Solo
Hachiman
Hachiman
Xotiic4031
Hachiman
Level 88
God Stats
9W - 24L
1,274 SR
Queue Stats
119W - 174L
1,194 Elo+
Solo
Hera
Hera
kimu0ra
Hera
Level 50
God Stats
5W - 11L
1,436 SR
Queue Stats
34W - 55L
1,280 Elo+
Solo
Team Averages
Level 73
1,354 SR
1,196 Elo+

VS

Team Averages
Level 46
1,340 SR
1,193 Elo+
Lancelot
Lancelot
DopeZ-ro
Lancelot
Level 65
God Stats
9W - 16L
1,345 SR
Queue Stats
197W - 293L
1,268 Elo+
Solo
Neith
Neith
Ludo_az_971
Neith
Level 10
God Stats
36W - 50L
1,219 SR
Queue Stats
36W - 58L
1,082 Elo+
Party 1
Cerberus
Cerberus
arnomtl
Cerberus
Level 62
God Stats
31W - 19L
1,455 SR
Queue Stats
142W - 201L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kennman76
Ganesha
17
0 / 4 / 8
11,158
587
10,852
21,977
29,668
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Xotiic4031
Hachiman
17
5 / 6 / 2
12,485
657
18,451
16,579
6,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
kimu0ra
Hera
19
3 / 3 / 4
12,646
666
22,627
14,967
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DopeZ-ro
Lancelot
16
1 / 7 / 6
12,399
653
10,083
21,654
16,540
Hidden Dagger

Hidden Dagger

+15
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 1 / 5
14,009
737
17,156
12,341
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
arnomtl
Cerberus
20
7 / 0 / 5
15,046
792
15,045
38,002
58,174
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
13
13
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DopeZ-ro
Lancelot
1
7
6
0.57
L
Ganesha
Kennman76
Ganesha
0
4
8
1
W
5
1
5
7.5
L
Hachiman
Xotiic4031
Hachiman
5
6
2
1
W
Cerberus
arnomtl
Cerberus
7
0
5
9.5
L
Hera
kimu0ra
Hera
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,930
Damage
42,284
53,523
Taken
71,997
42,689
Mitigated
81,201
4,870
Healing
29,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DopeZ-ro
Lancelot
10,083
983
0
2,831
21,654
16,540
1,017
8,687
12,967
0
54,676
L
Ganesha
Kennman76
Ganesha
10,852
1,274
20
1,495
21,977
29,668
0
6,278
15,699
31,020
0
W
17,156
7,842
365
3,851
12,341
6,487
1,610
5,438
6,903
0
77,459
L
Hachiman
Xotiic4031
Hachiman
18,451
10,115
0
2,897
16,579
6,599
0
4,438
12,141
0
57,936
W
Cerberus
arnomtl
Cerberus
15,045
1,852
918
21,308
38,002
58,174
501
20,044
17,958
59,114
0
L
Hera
kimu0ra
Hera
22,627
8,015
0
458
14,967
6,422
0
4,365
10,602
77,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
41,454
190
Minions Killed
257
0
Camps Cleared
0
927,163
Distance Traveled
1,063,797
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,399
653
67
4
0
365,791
0
L
Ganesha
11,158
587
2
0
0
303,493
0
W
Neith
14,009
737
101
5
0
323,142
0
L
Hachiman
12,485
657
65
3
0
295,503
1
W
Cerberus
15,046
792
89
5
0
374,864
1
L
Hera
12,646
666
123
6
0
328,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role