Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BruddahOSasA
Persephone
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 133L
1,564 Elo+
Party 1
Skadi
Skadi
LYX0420
Skadi
Level 40
God Stats
32W - 29L
1,532 SR
Queue Stats
56W - 57L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Niallex
Cthulhu
Level 47
God Stats
2W - 0L
1,747 SR
Queue Stats
47W - 37L
1,439 Elo+
Solo
Anubis
Anubis
xX58BEAST58Xx
Anubis
Level 43
God Stats
6W - 1L
1,712 SR
Queue Stats
30W - 34L
1,523 Elo+
Party 1
Team Averages
Level 80
1,598 SR
1,507 Elo+

VS

Team Averages
Level 65
1,488 SR
1,450 Elo+
Jing Wei
Jing Wei
Chimlick1
Jing Wei
Level 4
God Stats
0W - 3L
1,286 SR
Queue Stats
17W - 34L
1,290 Elo+
Party 3
Chronos
Chronos
GODLESSI
Chronos
Level 156
God Stats
4W - 4L
1,676 SR
Queue Stats
239W - 215L
1,626 Elo+
Solo
Achilles
Achilles
Kebler660
Achilles
Level 99
God Stats
4W - 3L
1,749 SR
Queue Stats
88W - 103L
1,519 Elo+
Party 3
Hun Batz
Hun Batz
Opire123
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,402 Elo+
Party 2
Zeus
Zeus
omfggaabz
Zeus
Level 28
God Stats
0W - 3L
1,231 SR
Queue Stats
9W - 16L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
10 / 1 / 17
11,868
1,187
13,893
9,388
4,422
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
BruddahOSasA
Persephone
18
8 / 1 / 21
12,509
1,251
22,017
8,699
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
LYX0420
Skadi
17
4 / 2 / 18
11,029
1,103
11,949
10,148
4,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Niallex
Cthulhu
17
1 / 0 / 24
11,292
1,129
18,273
13,503
13,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 0 / 13
11,327
1,133
8,937
8,483
5,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chimlick1
Jing Wei
15
0 / 4 / 0
9,211
921
4,168
13,002
5,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
GODLESSI
Chronos
15
0 / 11 / 0
9,361
936
12,003
19,755
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Kebler660
Achilles
16
1 / 2 / 2
10,617
1,062
7,610
17,486
22,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Opire123
Hun Batz
15
2 / 8 / 0
10,034
1,003
10,084
16,976
7,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
1 / 8 / 1
10,158
1,016
12,681
14,943
5,855
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
7
32
Kills
4
4
Deaths
33
93
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
1
17
18.5
W
Persephone
BruddahOSasA
Persephone
8
1
21
18.5
L
Jing Wei
Chimlick1
Jing Wei
0
4
0
0
L
Chronos
GODLESSI
Chronos
0
11
0
0
L
Achilles
Kebler660
Achilles
1
2
2
1
W
Skadi
LYX0420
Skadi
4
2
18
6.5
W
Cthulhu
Niallex
Cthulhu
1
0
24
13
L
Hun Batz
Opire123
Hun Batz
2
8
0
0.25
L
Zeus
1
8
1
0.19
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,069
Damage
46,546
50,221
Taken
82,162
31,892
Mitigated
48,133
9,497
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,893
1,891
0
45
9,388
4,422
0
4,234
5,080
0
21,171
W
Persephone
BruddahOSasA
Persephone
22,017
418
0
1,404
8,699
4,011
0
3,497
4,920
45,223
0
L
Jing Wei
Chimlick1
Jing Wei
4,168
2,726
0
211
13,002
5,213
0
7,152
5,548
0
14,013
L
Chronos
GODLESSI
Chronos
12,003
3,241
0
1,736
19,755
6,914
0
10,886
8,711
30,314
0
L
Achilles
Kebler660
Achilles
7,610
520
0
1,982
17,486
22,980
0
10,925
6,245
0
30,472
W
Skadi
LYX0420
Skadi
11,949
6,498
0
1,280
10,148
4,523
0
6,487
3,518
0
28,793
W
Cthulhu
Niallex
Cthulhu
18,273
1,003
714
2,812
13,503
13,830
0
5,093
8,194
31,520
0
L
Hun Batz
Opire123
Hun Batz
10,084
2,551
0
0
16,976
7,171
0
10,244
6,456
0
24,252
L
Zeus
12,681
2,478
0
1,679
14,943
5,855
0
8,636
5,975
43,482
0
W
8,937
197
0
3,242
8,483
5,106
0
5,373
2,970
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,025
Gold Earned
49,381
202
Minions Killed
198
6
Camps Cleared
9
1,057,787
Distance Traveled
968,616
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,868
1,187
9
1
3
223,137
2
W
Persephone
12,509
1,251
63
6
1
214,005
1
L
Jing Wei
9,211
921
14
1
0
192,349
1
L
Chronos
9,361
936
38
4
3
186,609
2
L
Achilles
10,617
1,062
53
5
1
223,363
2
W
Skadi
11,029
1,103
40
4
2
189,201
0
W
Cthulhu
11,292
1,129
63
6
0
238,779
3
L
Hun Batz
10,034
1,003
21
2
4
195,635
0
L
Zeus
10,158
1,016
72
7
1
170,660
0
W
Anubis
11,327
1,133
27
3
0
192,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role