Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dukes420
Olorun
Level 158
God Stats
0W - 3L
1,244 SR
Queue Stats
238W - 223L
1,426 Elo+
Party 1
Da Ji
Da Ji
Nailnut
Da Ji
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 141L
1,512 Elo+
Party 1
Team Averages
Level 153
1,415 SR
1,480 Elo+

VS

Team Averages
Level 101
1,789 SR
1,485 Elo+
Achilles
Achilles
CBC Ranger
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JAW89608
Heimdallr
Level 126
God Stats
1W - 0L
1,993 SR
Queue Stats
39W - 26L
1,570 Elo+
Party 2
Ah Puch
Ah Puch
noitschels-
Ah Puch
Level 129
God Stats
9W - 3L
1,873 SR
Queue Stats
89W - 112L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 5
8,700
725
10,059
17,369
11,479
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Dukes420
Olorun
14
4 / 3 / 3
8,965
747
6,617
11,181
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
Nailnut
Da Ji
13
3 / 7 / 4
9,105
759
12,340
13,883
5,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CBC Ranger
Achilles
13
2 / 3 / 10
8,652
721
5,700
10,340
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
JAW89608
Heimdallr
13
5 / 4 / 6
9,126
761
15,309
13,058
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
noitschels-
Ah Puch
16
7 / 2 / 6
9,700
808
14,101
11,356
5,017
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
14
14
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
5
1.13
W
Achilles
CBC Ranger
Achilles
2
3
10
2.33
L
Olorun
Dukes420
Olorun
4
3
3
1.83
W
Heimdallr
JAW89608
Heimdallr
5
4
6
2
L
Da Ji
Nailnut
Da Ji
3
7
4
0.71
W
Ah Puch
noitschels-
Ah Puch
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
35,110
42,433
Taken
34,754
23,103
Mitigated
23,459
7,045
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,059
1,331
358
1,060
17,369
11,479
124
6,046
10,880
0
25,245
W
Achilles
CBC Ranger
Achilles
5,700
1,922
470
1,737
10,340
12,253
27
2,353
7,987
0
11,682
L
Olorun
Dukes420
Olorun
6,617
1,834
945
3,379
11,181
5,666
882
4,633
6,462
31,687
5,143
W
Heimdallr
JAW89608
Heimdallr
15,309
9,893
0
1,363
13,058
6,189
123
2,567
10,491
0
40,082
L
Da Ji
Nailnut
Da Ji
12,340
2,947
361
942
13,883
5,958
0
3,509
10,029
0
28,021
W
Ah Puch
noitschels-
Ah Puch
14,101
1,122
61
3,340
11,356
5,017
306
1,261
10,095
35,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
27,478
126
Minions Killed
112
0
Camps Cleared
0
663,350
Distance Traveled
543,670
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,700
725
33
3
0
262,231
3
W
Achilles
8,652
721
16
1
0
183,398
2
L
Olorun
8,965
747
60
5
0
221,507
1
W
Heimdallr
9,126
761
49
4
0
177,679
0
L
Da Ji
9,105
759
33
3
0
179,612
2
W
Ah Puch
9,700
808
47
4
0
182,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role