Player Matchup

Horus
Horus
Biguns
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,319 Elo+
Party 2
Ymir
Ymir
Opire123
Ymir
Level 37
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Pele
Pele
highcarla
Pele
Level 114
God Stats
5W - 4L
1,523 SR
Queue Stats
18W - 17L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
omfggaabz
Ah Puch
Level 28
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Awilix
Awilix
rimurutudiosa
Awilix
Level 67
God Stats
61W - 52L
1,565 SR
Queue Stats
131W - 146L
1,448 Elo+
Solo
Team Averages
Level 55
1,563 SR
1,510 Elo+

VS

Team Averages
Level 57
1,545 SR
1,492 Elo+
Ratatoskr
Ratatoskr
CanIDDosU
Ratatoskr
Level 15
God Stats
7W - 1L
1,731 SR
Queue Stats
8W - 4L
1,455 Elo+
Party 4
Fafnir
Fafnir
Drelskyy
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,395 Elo+
Party 3
Sylvanus
Sylvanus
KanyeMainsRa
Sylvanus
Level 47
God Stats
3W - 0L
1,828 SR
Queue Stats
22W - 12L
1,611 Elo+
Party 4
Thoth
Thoth
Poopfransis
Thoth
Level 131
God Stats
2W - 2L
1,335 SR
Queue Stats
580W - 505L
1,488 Elo+
Party 3
Neith
Neith
SlothfulGod
Neith
Level 62
God Stats
2W - 1L
1,330 SR
Queue Stats
97W - 105L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Biguns
Horus
15
1 / 6 / 2
9,188
459
12,224
22,115
16,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
0 / 6 / 2
7,676
384
7,449
19,411
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pele
15
4 / 6 / 2
9,788
489
10,359
20,442
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
omfggaabz
Ah Puch
13
0 / 8 / 1
7,957
398
13,829
19,501
6,287
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 1
9,670
484
8,753
18,535
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CanIDDosU
Ratatoskr
16
9 / 4 / 11
11,229
561
15,785
18,043
7,607
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Drelskyy
Fafnir
14
0 / 1 / 15
10,129
506
6,231
16,019
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
KanyeMainsRa
Sylvanus
19
16 / 2 / 3
12,757
638
22,326
22,133
16,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 8
9,633
482
9,847
9,243
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 5
10,239
512
14,968
13,754
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
11
Kills
29
29
Deaths
11
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Horus
Biguns
Horus
1
6
2
0.33
W
Ratatoskr
CanIDDosU
Ratatoskr
9
4
11
3.63
W
Fafnir
Drelskyy
Fafnir
0
1
15
7.5
W
Sylvanus
KanyeMainsRa
Sylvanus
16
2
3
8.75
L
Ymir
0
6
2
0.17
W
1
3
8
1.67
W
3
1
5
5.5
L
Pele
4
6
2
0.83
L
Ah Puch
omfggaabz
Ah Puch
0
8
1
0.06
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
69,157
100,004
Taken
79,192
53,646
Mitigated
54,612
20,940
Healing
32,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Biguns
Horus
12,224
4,932
442
7,064
22,115
16,185
0
9,627
12,488
191
65,757
W
Ratatoskr
CanIDDosU
Ratatoskr
15,785
4,515
0
381
18,043
7,607
0
4,769
13,140
0
68,857
W
Fafnir
Drelskyy
Fafnir
6,231
2,256
175
5,243
16,019
20,276
0
5,892
9,871
17,768
0
W
Sylvanus
KanyeMainsRa
Sylvanus
22,326
6,867
4,132
13,039
22,133
16,591
379
4,281
17,069
89,829
19,330
L
Ymir
7,449
1,858
0
940
19,411
17,917
0
6,738
12,673
35,543
1,288
W
9,847
146
0
250
9,243
3,659
743
4,255
4,937
70,555
0
W
14,968
8,034
0
8,827
13,754
6,479
1,164
3,252
10,450
0
90,217
L
Pele
10,359
2,487
0
6,857
20,442
6,738
20
6,478
13,964
0
76,203
L
Ah Puch
omfggaabz
Ah Puch
13,829
1,239
0
1,983
19,501
6,287
120
9,810
9,691
69,243
0
L
8,753
2,751
0
3,654
18,535
6,519
0
4,351
14,184
0
65,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,279
Gold Earned
53,987
470
Minions Killed
552
0
Camps Cleared
0
1,827,071
Distance Traveled
1,893,316
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,188
459
110
6
0
377,413
2
W
Ratatoskr
11,229
561
84
4
0
416,983
0
W
Fafnir
10,129
506
22
1
0
400,232
8
W
Sylvanus
12,757
638
165
8
0
372,992
7
L
Ymir
7,676
384
52
3
0
316,173
1
W
Thoth
9,633
482
136
7
0
361,107
0
W
Neith
10,239
512
145
7
0
342,002
7
L
Pele
9,788
489
124
6
0
397,005
6
L
Ah Puch
7,957
398
102
5
0
306,404
0
L
Awilix
9,670
484
82
4
0
430,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role