Player Matchup

Danzaburou
Danzaburou
Gold IV
DunkinBl0wnuts1
Danzaburou
Gold IV
Level 79
God Stats
4W - 0L
1,633 SR
Queue Stats
49W - 50L
1,641 MMR
Party 1
Merlin
Merlin
Gold V
Palifications
Merlin
Gold V
Level 108
God Stats
6W - 6L
1,636 SR
Queue Stats
101W - 104L
1,365 MMR
Party 1
Jormungandr
Jormungandr
Gold V
ll-endme24-ll
Jormungandr
Gold V
Level 118
God Stats
3W - 2L
1,568 SR
Queue Stats
148W - 160L
1,535 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,613 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,524 SR
1,373 MMR
Lancelot
Lancelot
Platinum V
MrCreamPye
Lancelot
Platinum V
Level 127
God Stats
0W - 1L
1,512 SR
Queue Stats
133W - 133L
1,609 MMR
Party 2
Ganesha
Ganesha
Silver I
NastyNateSNF
Ganesha
Silver I
Level 68
God Stats
10W - 10L
1,613 SR
Queue Stats
114W - 125L
1,140 MMR
Solo
Cabrakan
Cabrakan
Gold III
xLoneSavagex
Cabrakan
Gold III
Level 69
God Stats
11W - 12L
1,447 SR
Queue Stats
140W - 150L
1,369 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DunkinBl0wnuts1
Danzaburou
18
2 / 7 / 8
13,518
711
17,391
20,616
8,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 1 / 8
14,012
737
26,038
11,561
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ll-endme24-ll
Jormungandr
20
8 / 4 / 8
15,075
793
24,146
23,085
9,908
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
FenrirBaron SamediAh PuchTyrCupid

VS

Bans
HorusThothBaba YagaAgniChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrCreamPye
Lancelot
17
9 / 4 / 2
14,154
745
20,809
22,167
16,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
NastyNateSNF
Ganesha
18
0 / 7 / 8
11,562
609
12,840
31,320
32,792
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
xLoneSavagex
Cabrakan
18
3 / 5 / 5
12,579
662
8,901
25,842
30,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
12
12
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DunkinBl0wnuts1
Danzaburou
2
7
8
0.86
L
Lancelot
MrCreamPye
Lancelot
9
4
2
2.5
L
Ganesha
NastyNateSNF
Ganesha
0
7
8
0.57
W
6
1
8
10
W
Jormungandr
ll-endme24-ll
Jormungandr
8
4
8
3
L
Cabrakan
xLoneSavagex
Cabrakan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,575
Damage
42,550
55,262
Taken
79,329
23,953
Mitigated
80,418
12,716
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DunkinBl0wnuts1
Danzaburou
17,391
7,188
0
6,602
20,616
8,268
2,511
10,390
9,972
0
74,512
L
Lancelot
MrCreamPye
Lancelot
20,809
4,080
0
2,254
22,167
16,650
0
13,657
8,510
0
57,661
L
Ganesha
NastyNateSNF
Ganesha
12,840
1,057
704
4,511
31,320
32,792
0
18,564
12,756
51,388
0
W
26,038
2,968
202
1,050
11,561
5,777
802
2,231
9,186
59,483
0
W
Jormungandr
ll-endme24-ll
Jormungandr
24,146
4,900
235
4,627
23,085
9,908
490
8,573
14,273
70,548
0
L
Cabrakan
xLoneSavagex
Cabrakan
8,901
1,451
0
3,840
25,842
30,976
0
18,054
7,788
41,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
38,295
231
Minions Killed
180
0
Camps Cleared
0
976,559
Distance Traveled
1,036,894
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,518
711
93
5
0
325,775
0
L
Lancelot
14,154
745
80
4
0
386,148
3
L
Ganesha
11,562
609
13
1
0
324,975
1
W
Merlin
14,012
737
60
3
0
328,881
1
W
Jormungandr
15,075
793
78
4
0
321,903
2
L
Cabrakan
12,579
662
87
5
0
325,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role