Player Matchup

Fafnir
Fafnir
Grandmaster
 
Fafnir
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Masters
EXTR3ME MONSTA
Bellona
Masters
Level 148
God Stats
4W - 1L
1,944 SR
Queue Stats
94W - 31L
2,748 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
skrilla mob
Baba Yaga
Masters
Level 159
God Stats
47W - 10L
1,993 SR
Queue Stats
408W - 146L
2,944 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,812 SR
2,397 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,646 SR
2,458 MMR
Hera
Hera
Diamond I
XxMoMoney 079xX
Hera
Diamond I
Level 159
God Stats
7W - 7L
1,692 SR
Queue Stats
533W - 502L
2,454 MMR
Solo
Yemoja
Yemoja
Diamond I
xGentlestNut
Yemoja
Diamond I
Level 153
God Stats
26W - 57L
1,507 SR
Queue Stats
299W - 361L
2,276 MMR
Solo
Awilix
Awilix
Diamond I
ßoca
Awilix
Diamond I
Level 136
God Stats
8W - 1L
1,738 SR
Queue Stats
209W - 83L
2,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 0 / 5
11,503
822
9,008
11,795
19,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 6
10,534
752
11,915
17,168
21,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
skrilla mob
Baba Yaga
16
3 / 0 / 5
10,497
750
21,434
10,100
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Guan YuAchillesSobekNe ZhaAh Muzen Cab

VS

Bans
AtlasCabrakanShivaVamanaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,780
627
9,017
14,461
11,896
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
12
0 / 2 / 0
8,782
627
7,466
17,742
18,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
ßoca
Awilix
12
0 / 3 / 0
9,112
651
8,620
16,900
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
5
5.5
W
2
0
6
5
L
0
3
0
0
W
Baba Yaga
skrilla mob
Baba Yaga
3
0
5
5.5
L
Yemoja
0
2
0
0
L
Awilix
ßoca
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
25,103
39,063
Taken
49,103
46,213
Mitigated
45,873
19,684
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,008
3,044
651
5,364
11,795
19,313
148
5,269
6,526
30,399
0
W
11,915
3,674
2,644
7,460
17,168
21,161
875
7,641
9,527
0
38,192
L
9,017
2,615
0
3,114
14,461
11,896
0
9,272
5,189
29,372
0
W
Baba Yaga
skrilla mob
Baba Yaga
21,434
684
0
3,565
10,100
5,739
1,363
3,834
6,266
80,908
0
L
Yemoja
7,466
1,634
2,180
3,662
17,742
18,459
0
11,893
5,849
26,485
0
L
Awilix
ßoca
Awilix
8,620
2,808
1,607
2,364
16,900
15,518
0
9,307
7,593
151
31,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
26,674
190
Minions Killed
135
0
Camps Cleared
0
885,154
Distance Traveled
773,305
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,503
822
29
2
0
293,907
5
W
Bellona
10,534
752
48
3
0
301,543
3
L
Hera
8,780
627
49
4
0
237,553
0
W
Baba Yaga
10,497
750
113
8
0
289,704
2
L
Yemoja
8,782
627
39
3
0
233,561
2
L
Awilix
9,112
651
47
3
0
302,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role